ReviewJournal of education and health promotion2025
Application of educational interventions based on gamification in prenatal healthcare: A systematic review of randomized controlled trials.
Review in Journal of education and health promotion, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
2 citing papers in PubMed.
- Development and Formative Evaluation of a Narrative-Based Serious Game for Pregnancy Education: Mixed Methods Study.JMIR formative research · 2026Article
- Effectiveness of Gamification with a Narrative Adapted to the Player's Profile in Obstetric Nursing Competencies: A Cluster Randomized Controlled Pilot Trial Protocol.Nursing reports (Pavia, Italy) · 2026Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
3 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Gamification takes advantage of game designs to add dynamicity to educational environments and develop students' sociocognitive skills. As technological advances continue to shape many aspects of life, incorporating gamification into prenatal education has emerged as an innovative approach. Therefore, the present study aimed to review the use of educational interventions based on gamification in prenatal care. In the present study, studies indexed in PubMed, Scopus, ScienceDirect, Google Scholar, and Web of Science databases were searched for until March 2023. The main keywords and synonyms of gamification and pregnancy were used to search for studies. The inclusion criteria were English language studies with a gamification intervention and RCT. Abstracts of studies or conferences, book chapters, review articles, and non-randomized studies were excluded from the study. The Jadad scale was used to assess the quality of the studies. Five clinical trials were reviewed. The effects of gamification-based education were divided into four categories: effectiveness of gamification in acquiring knowledge, effectiveness of gamification in increasing prenatal healthcare, emotional and psychological benefits, and compliance with prenatal healthcare advice. Gamification can positively affect pregnancy outcomes through increasing knowledge retention, improving attitudes, promoting healthy behaviors, and reducing stress and anxiety.
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What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.