Evidence map›Paper›PMID 41066617›Full record

ArticleJMIR pediatrics and parenting2025

Augmented Reality Playgrounds to Promote Physical Activity in Young Children: Feasibility Study Using a Repeated Measures Laboratory Design.

Sarah M Stearne, Amber Beynon, Charlotte Lund Rasmussen, Juliana Zabatiero, Louise Paatsch, Daniel Johnson, Leon Straker, Amity Campbell

Abstract read
In one paragraph

Article in JMIR pediatrics and parenting, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

8 authors.

Sarah M StearneCurtin School of Allied Health, Curtin University, Building 401 Kent Street, Perth, 6102, Australia, 61 0892661771.ORCID http://orcid.org/0000-0001-5278-2532
Amber BeynonCurtin School of Allied Health, Curtin University, Building 401 Kent Street, Perth, 6102, Australia, 61 0892661771.ORCID http://orcid.org/0000-0002-1302-4429
Charlotte Lund RasmussenCurtin School of Allied Health, Curtin University, Building 401 Kent Street, Perth, 6102, Australia, 61 0892661771.ORCID http://orcid.org/0000-0003-2193-5019
Juliana ZabatieroCurtin School of Allied Health, Curtin University, Building 401 Kent Street, Perth, 6102, Australia, 61 0892661771.ORCID http://orcid.org/0000-0002-6815-7544
Louise PaatschAustralian Research Council Centre of Excellence for the Digital Child, Brisbane, Australia.ORCID http://orcid.org/0000-0003-3978-9603
Daniel JohnsonAustralian Research Council Centre of Excellence for the Digital Child, Brisbane, Australia.ORCID http://orcid.org/0000-0003-1088-3460
Leon StrakerCurtin School of Allied Health, Curtin University, Building 401 Kent Street, Perth, 6102, Australia, 61 0892661771.ORCID http://orcid.org/0000-0002-7786-4128
Amity CampbellCurtin School of Allied Health, Curtin University, Building 401 Kent Street, Perth, 6102, Australia, 61 0892661771.ORCID http://orcid.org/0000-0002-6461-6280

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Background: Only 10% of Australian children meet the recommended daily physical activity guidelines. Augmented reality (AR) is increasingly being used in primary education and clinical rehabilitation, with high enjoyment and motivation to participate frequently reported. AR has increased physical activity participation in adult populations, but whether AR can increase physical activity in young children has yet to be investigated. Objective: This study aimed to determine if an indoor AR-enhanced playground is enjoyed by young children and prompts physical activity in both low- and high-structured scavenger hunts. Methods: Seventeen pairs of 5- to 8-year-olds participated in 2 animal search tasks (ie, AR and non-AR) in 2 activity structure levels (ie, low-structured and high-structured) in a 2×2 repeated measures design in an indoor laboratory playground. Children searched for either AR animals (a custom AR app on a smartphone) or toy animals and followed a set obstacle course route (high-structured) or moved wherever they wished (low-structured). Questionnaires assessed child enjoyment, perceived physical activity, and caregiver perception of enjoyment. Thigh-worn accelerometers (SENS; SENS Innovation ApS) assessed postures and movements, and a video camera recorded engagement time. Results: Children rated AR conditions (low-structured: mean 4.4, SD 1.0, and high-structured: mean 4.5, SD 0.9) as more enjoyable than high-structured non-AR (mean 4.1, SD 1.0; P=.03). When asked which condition was the most enjoyable, 15 chose the low-structured AR, followed by the high-structured AR (n=11) and low-structured non-AR (n=8). Caregiver perception of children's enjoyment ratings generally aligned. Ratings of perceived physical activity level were the same in all conditions (mean 4.3, SD 0.7; P>.05). Accelerometry showed that a greater percentage of time was spent in low-intensity postures and movements during AR conditions (AR: mean 50%, SD 13% vs non-AR: mean 35%, SD 14%; P<.001), namely in sitting and standing, and in high-intensity movements during non-AR (AR: mean 21%, SD 12% vs non-AR: mean 32%, SD 18%; P<.001). During low-structured conditions, engagement time was significantly longer with the AR animals compared to the toy animals (AR: mean 263.1, SD 65.7 seconds vs non-AR: mean 197.3, SD 76.5 seconds; P=.002). Conclusions: While the intensity of physical activity was lower during AR, the greater enjoyment and longer engagement time may lead to greater overall accumulation of active play by motivating young children to go to and stay longer at playgrounds. The high-structured AR conditions resulted in higher-intensity physical activity compared to low-structured AR conditions; however, enjoyment ratings from children and caregivers were generally higher in the low-structured AR. Therefore, AR may be suitable to implement in both low- and high-structured play environments. Future research should investigate whether these findings hold true at outdoor playgrounds and examine the impact of novelty over time.

Indexed as

augmented realitychildrendigital technologyenjoymentphysical activityplaysmartphone

Identifiers

PMID41066617
PMCPMC12510435

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.