Evidence map›Paper›PMID 41065790›Full record

ArticleExperimental brain research2025

A comparison of pointing movement kinematics between virtual and physical environments.

Shinji Yamamoto, Gavin Buckingham, Tom Arthur, David Harris

Abstract readComparative Study
In one paragraph

Article in Experimental brain research, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

  1. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

4 authors.

Shinji YamamotoGraduate School of Sport Sciences, Nihon Fukushi University, Chita-Gun, Japan.
Gavin BuckinghamSchool of Public Health and Sport Sciences, University of Exeter, Exeter, UK.
Tom ArthurSchool of Public Health and Sport Sciences, University of Exeter, Exeter, UK.
David HarrisSchool of Public Health and Sport Sciences, University of Exeter, Exeter, UK. D.J.Harris@exeter.ac.uk.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Humans control their body movements by exploiting gravity to minimise muscle effort while achieving task goals. Most of these findings have been observed in physical environments, although some have also been confirmed in virtual environments. However, research using virtual environments to explore gravity-related motor control mechanisms has yet to directly compare motor performance between virtual and physical environments. Therefore, the present study aimed to examine in detail the potential differences in upper-limb pointing movements between virtual and physical environments. To this end, participants performed pointing tasks in four directions (upward, downward, leftward, and rightward, from an allocentric perspective) in both upright and lying postures, under both virtual and physical conditions. Our results showed that relative duration to peak velocity-a well-established kinematic indicator of gravity utilisation-was consistently shorter for upward than for downward movements across both environments and both postures. However, no differences were observed between the two environments when posture and movement direction were held constant. Furthermore, no differences were observed between the environments in terms of whole velocity and acceleration profiles, as well as in movement duration, peak velocity, peak acceleration, peak deceleration, and the relative durations to peak acceleration and peak deceleration. The similarity in relative duration to peak velocity between virtual and physical environments suggests that the effects of gravity on pointing movements can be reliably assessed in virtual environments as in physical ones. This supports the use of virtual environments as valid tools for studying pointing movements.

Indexed as

PosturePsychomotor PerformanceUpper ExtremityVirtual RealityAdultBiomechanical PhenomenaFemaleGravitationHumansMaleMovementYoung AdultGravityMotor controlReachingReal worldVirtual realityVR

Identifiers

PMID41065790
PMCPMC12511150

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.