Evidence map›Paper›PMID 41057454›Full record

Trial reportScientific reports2025

Pictogram room augmented reality technology games improve body knowledge, imitation, and joint attention skills in autistic children with intellectual disability.

Patricia Pérez-Fuster, Gerardo Herrera, Lucía Vera, Jacqueline Nadel, Charles Tijus, Arturo López-Fernández, Maria Stancheva, Yana Kozareva, Ana Andreeva, Seher Büyüksoylu and 3 more

Abstract readRandomized Controlled Trial
In one paragraph

Trial report in Scientific reports, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

13 authors.

Patricia Pérez-FusterDepartment of Developmental and Educational Psychology, Universitat de València, Valencia, 46010, Spain. patricia.perez-fuster@uv.es.
Gerardo HerreraUniversity Research Institute on Robotics and Information and Communications Technologies (IRTIC), Universitat de València, Valencia, 46980, Spain.
Lucía VeraUniversity Research Institute on Robotics and Information and Communications Technologies (IRTIC), Universitat de València, Valencia, 46980, Spain.
Jacqueline NadelLutin Userlab, Cité des sciences et de l'industrie, Paris, 75019, France.
Charles TijusLutin Userlab, Cité des sciences et de l'industrie, Paris, 75019, France.
Arturo López-FernándezAutismo Ávila, Ávila, 05003, Spain.
Maria Stancheva *Association Autism, Sofia, 1309, Bulgaria.
Yana Kozareva *Association Autism, Sofia, 1309, Bulgaria.
Ana Andreeva *Association Autism, Sofia, 1309, Bulgaria.
Seher Büyüksoylu *Konya Il Millî Eğitim Müdürlüğü, Konya, 42020, Türkiye, Turkey.
Ahmet Avşar *Konya Il Millî Eğitim Müdürlüğü, Konya, 42020, Türkiye, Turkey.
Emrah KoçakKonya Il Millî Eğitim Müdürlüğü, Konya, 42020, Türkiye, Turkey.
Jimmie LeppinkLeppink Analytics, Ondara, 03760, Spain.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Body knowledge, imitation, and joint attention are foundational for child development, yet many autistic children with intellectual disability struggle to acquire these skills. This study evaluated the effects of an educational intervention using Pictogram Room (PR), an open-access augmented reality (AR) technology program with games targeting these abilities. Twenty-three autistic children with intellectual disability (ages 7-14) from Spain, Bulgaria, and Türkiye participated. A stepped wedge randomized design was implemented across two groups. Over 27 sessions, delivered in their usual educational settings by their regular staff, participants showed significant and sustained improvements in body knowledge, imitation, and joint attention. This is the first AR-based intervention shown to simultaneously enhance these three core skills in this population. The program is brief, socially valid, and requires no specialized training, making it a promising tool for inclusive educational practice.

Indexed as

AttentionAugmented RealityAutistic DisorderImitative BehaviorIntellectual DisabilityVideo GamesAdolescentChildFemaleHumansMaleAugmented reality technologyAutismBody knowledgeImitationIntellectual disabilityJoint attention

Identifiers

PMID41057454
PMCPMC12504581

What OpenQuestion holds

Textmetadata
LicenceCC BY-NC-ND
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.