Evidence map›Paper›PMID 41039577›Full record

ArticleTrials2025

A flexible module-based cognitive behavioral therapy for gaming disorder: study protocol of a randomized controlled trial.

Elin Arvidson, Annika Hofstedt, Anna Söderpalm Gordh

Registry-linked trialAbstract readClinical Trial Protocol
In one paragraph

Article in Trials, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT05328596 (Gaming Disorder- a Randomized Controlled Trial in a Clinical Setting), which is not on this map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT05328596 nanot yet recruitingnot on this map

Gaming Disorder- a Randomized Controlled Trial in a Clinical Setting

TypeinterventionalSponsorSahlgrenska University HospitalRan2025 to 2027Enrolled160ConditionsInternet Gaming Disorder, Gaming DisorderArmsCBT-treatment, Wait list control
3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

  1. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

3 authors.

Elin ArvidsonClinic for Gambling Addicition and Screen Health, Department of Addiction and Dependency, Sahlgrenska University Hospital, Gothenburg, Sweden. elin.arvidson@outlook.com.ORCID http://orcid.org/0000-0002-6415-184X
Annika HofstedtClinic for Gambling Addicition and Screen Health, Department of Addiction and Dependency, Sahlgrenska University Hospital, Gothenburg, Sweden.
Anna Söderpalm GordhClinic for Gambling Addicition and Screen Health, Department of Addiction and Dependency, Sahlgrenska University Hospital, Gothenburg, Sweden.

Funding

Svenska Spels Indipendent Research Council FO2021-007Swedish government and county councils (ALF Grants) ALFGBG-983591Swedish Research Council 2023-00202
6 · The paper itself

Abstract

backgroundKnowledge about gaming disorder has increased in recent years. However, more research is needed regarding treatment options for gaming disorder. The most studied treatment option today is cognitive behavioral therapy (CBT). However, due to the low number of high-quality trials, the certainty in the evidence is low. Only a handful of previous studies are randomized controlled trials, further affecting the evidence level. Many previously studied treatments are also resource-intensive, making it difficult to implement in routine care. In addition, few treatment studies so far include adults. Therefore, we aim to evaluate a flexible manual-based CBT-program for gaming disorder in a randomized controlled trial, including both adults and adolescents.

methodsA total of 160 patients will be recruited. Participants will be randomized to an intervention group receiving CBT treatment for approximately 12 weeks or to a waitlist control group. The primary outcome measure is the score on the Internet Gaming Disorder Scale 9- Short form. The questionnaire measures severity of gaming disorder before and after treatment. Assessments will be made at five time points, from the first visit to a 3-month follow-up. The participants randomized to the control group will remain on a waitlist for 12 weeks. During this time, the participants in the control group will receive the same questionnaires at the same time points as the intervention group. After 12 weeks, the control group will be offered the same treatment as participants in the intervention group. In an additional study, all participants will be followed up until 24 months after treatment. DISCUSSION: This trial will evaluate the effects of a 12-week CBT-treatment for patients with gaming disorder, compared to no treatment. Increasing the knowledge of the effectiveness of CBT for gaming disorder will improve the ability to offer evidence-based care for this group of patients.

trial registrationClinicaltrials.gov NCT05328596. Registered on April 22, 2022.

Indexed as

Cognitive Behavioral TherapyInternet Addiction DisorderVideo GamesAdolescentAdultFemaleHumansMaleRandomized Controlled Trials as TopicTime FactorsTreatment OutcomeYoung AdultAdolescentsAdultsBehavioral addictionCognitive behavioral therapy (CBT)Gaming disorder (GD)PsychiatryRandomized controlled trial (RCT)Treatment

Identifiers

PMID41039577
PMCPMC12490166

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.