Evidence map›Paper›PMID 41026861›Full record

ArticleSocial cognitive and affective neuroscience2025

Neural decoding of competitive decision-making in Rock-Paper-Scissors.

Denise Moerel, Tijl Grootswagers, Jessica L L Chin, Francesca Ciardo, Patti Nijhuis, Genevieve L Quek, Sophie Smit, Manuel Varlet

Abstract read
In one paragraph

Article in Social cognitive and affective neuroscience, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

2 citing papers in PubMed.

  1. Article
  2. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

8 authors.

Denise MoerelThe MARCS Institute for Brain, Behaviour and Development, Western Sydney University, Sydney, 2751, Australia.ORCID 0000-0001-9677-0170
Tijl GrootswagersThe MARCS Institute for Brain, Behaviour and Development, Western Sydney University, Sydney, 2751, Australia.ORCID 0000-0002-7961-5002
Jessica L L ChinThe MARCS Institute for Brain, Behaviour and Development, Western Sydney University, Sydney, 2751, Australia.ORCID 0000-0001-7060-3374
Francesca CiardoDepartment of Psychology, University of Milan-Bicocca, Milan, 20126, Italy.ORCID 0000-0002-2530-3089
Patti NijhuisThe MARCS Institute for Brain, Behaviour and Development, Western Sydney University, Sydney, 2751, Australia.ORCID 0000-0002-1416-305X
Genevieve L QuekThe MARCS Institute for Brain, Behaviour and Development, Western Sydney University, Sydney, 2751, Australia.ORCID 0000-0002-5905-8405
Sophie SmitThe MARCS Institute for Brain, Behaviour and Development, Western Sydney University, Sydney, 2751, Australia.ORCID 0000-0002-5613-277X
Manuel VarletThe MARCS Institute for Brain, Behaviour and Development, Western Sydney University, Sydney, 2751, Australia.ORCID 0000-0001-5772-2061

Funding

Australian Research Council Discovery DP220103047Australian Research Council Discovery Early Career Researcher DE230100380H2020 Marie Skłodowska-Curie grant 893960
6 · The paper itself

Abstract

Social interactions are fundamental to daily life, yet social neuroscience research has often studied individuals' brains in isolation. Hyperscanning, the simultaneous recording of neural data from multiple participants, enables real-time investigation of social processes by examining multiple brains while they interact. Previous hyperscanning research has largely focused on cooperative tasks, with fewer studies examining competitive contexts. Here, we obtained electroencephalography (EEG) hyperscanning data from 62 participants (31 pairs) who played a computerised version of the Rock-Paper-Scissors game, a classic paradigm for studying competitive decision-making. Although the optimal strategy is to be unpredictable and thus act randomly, participants exhibited behavioural biases, deviating from this ideal. Using multivariate decoding methods to measure neural representations within the two players' brains in interaction, we found information about decisions made by participants during gameplay, revealing certain strategies. Notably, losers uniquely represented information about prior trials, suggesting this may impair optimal performance. These results reveal how competitive decision-making is shaped by cognitive biases and previous outcomes, highlighting the difficulty of achieving randomness in strategic contexts. This work advances our understanding of decision-making and cognitive dynamics in competitive interactions.

Indexed as

BrainCompetitive BehaviorDecision MakingAdolescentAdultElectroencephalographyFemaleGames, ExperimentalHumansMaleYoung Adultcompetitiondecision-makingdecodingEEGhyperscanning

Identifiers

PMID41026861
PMCPMC12628313

What OpenQuestion holds

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LicenceCC BY
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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.