ArticlePloS one2025
Design and evaluation of a blended basketball training program using the ADDIE model.
Article in PloS one, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
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Abstract
This study aimed to develop and evaluate a blended learning basketball training program for university students based on the ADDIE instructional design model. A quasi-experimental one-group pre-test-post-test design was conducted with 30 first-year undergraduates in Wuhu, China. Over five days (30 hours), participants engaged in online theoretical learning and offline practical sessions covering five basketball skill areas, followed by a satisfaction survey. All measured skills improved significantly (p < .001), with large effect sizes in dribbling (d = 2.14) and passing (d = 3.34), while improvements in shooting and three-step layups were relatively smaller but still significant. Mean satisfaction was 4.07/5, with high ratings for instructional support and learning resources. These findings support the effectiveness of the ADDIE-based blended learning model in enhancing basketball skills and student engagement. This structured approach offers practical value for improving skill acquisition in sports education.
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