Evidence map›Paper›PMID 40987319›Full record

ArticleProceedings. Biological sciences2025

Evolutionary parsimony: an equilibrium refinement that sharply constrains the space of outcomes in games with multiple equilibria.

Jean-Baptiste André

Abstract read
In one paragraph

Article in Proceedings. Biological sciences, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

  1. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

1 author.

Jean-Baptiste AndréInstitut Jean Nicod, Département d'études cognitives, Ecole normale supérieure, Université PSL, EHESS, CNRS, Paris, 75005, France.ORCID 0000-0001-9069-447X

Funding

Agence Nationale de la Recherche ANR-10-IDEX-0001-02Agence Nationale de la Recherche ANR-17-EURE-0017
6 · The paper itself

Abstract

Evolutionary game theory loses much of its predictive power in games with multiple equilibria. For such games, this article introduces a simple and general refinement principle, grounded in evolutionary dynamics, that sharply narrows the set of possible outcomes. Rather than designing strategies from scratch, evolution shapes them gradually through the accumulation of adaptive mutations, the vast majority of which have small effects. This process can be approximated heuristically by assuming that smaller-effect (and therefore more probable) mutations always occur first, while ignoring the unlikely possibility that larger-effect mutations arise earlier. This approximation gives rise to a principle of adaptive parsimony: at each step, evolution proceeds through the simplest beneficial change available. As a result, most theoretically possible equilibria are actually unreachable, as they would require a transition where a large-effect mutation fixes despite a simpler alternative being available. What remains is a small subset of equilibria that seem intuitively reasonable from a biological perspective: those that (i) preserve ecological symmetry, (ii) do not rely on non-credible threats and (iii) avoid the bizarre behavioural patterns predicted by the folk theorem in repeated games.

Indexed as

Biological EvolutionGame TheoryMutationevolutionary game theoryfolk theoremreciprocityrepeated gamessocial evolution theory

Identifiers

PMID40987319
PMCPMC12457035

What OpenQuestion holds

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.