Evidence map›Paper›PMID 40960706›Full record

ArticleJournal of youth and adolescence2026

Gaming for Self-Searching? A Three-Wave Longitudinal Investigation on the Correlations and Predictions Among Self-Concept Clarity, Player-Avatar Identification, and Internet Gaming Disorder.

Le Dang, Jing Zhai, Chester C S Kam, Xiaoyu Su, Anise M S Wu

Abstract read
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In one paragraph

Article in Journal of youth and adolescence, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

2 citing papers in PubMed.

  1. Article
  2. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors.

Le DangFaculty of Teacher Education, Pingdingshan University, Pingdingshan, China.
Jing ZhaiDepartment of Psychology, Faculty of Social Sciences, University of Macau, Macao, China.
Chester C S KamFaculty of Education, University of Macau, Macao, China.
Xiaoyu SuSchool of Nursing, University of Hong Kong, Hong Kong, China.
Anise M S WuDepartment of Psychology, Faculty of Social Sciences, University of Macau, Macao, China. anisewu@um.edu.mo.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Existing research on the associations among self-concept clarity, player-avatar identification, and Internet gaming disorder has largely relied on cross-sectional designs, and the findings were inconsistent. This three-wave longitudinal study examined whether self-concept clarity and player-avatar identification jointly and reciprocally relate to Internet gaming disorder symptoms among emerging adults using both general and random-intercept cross-lagged panel model. Participants were 877 role-playing gamers (M

Indexed as

Behavior, AddictiveInternet Addiction DisorderSelf ConceptVideo GamesAdolescentAdultAvatarFemaleHumansInternetLongitudinal StudiesMaleSurveys and QuestionnairesYoung AdultInternet gaming disorder symptomsLongitudinal investigationPlayer-avatar identificationRole-playing gamesSelf-concept clarity

Identifiers

What OpenQuestion holds

Textmetadata
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.