Evidence map›Paper›PMID 40949594›Full record

ArticleCurrent issues in personality psychology2025

Sleep disturbances partly mediate the association between chronotype and depressive symptoms in adult video game players.

Marta Jackowska, Robert Krzyżanowski, Romana Kadzikowska-Wrzosek

Abstract read
In one paragraph

Article in Current issues in personality psychology, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

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Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

  1. Article
4 · The record

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PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

3 authors.

Marta JackowskaFaculty of Psychology, SWPS University, Sopot, Poland.ORCID https://orcid.org/0000-0002-2930-0483
Robert KrzyżanowskiFaculty of Psychology, SWPS University, Sopot, Poland.
Romana Kadzikowska-WrzosekFaculty of Psychology, SWPS University, Sopot, Poland.ORCID https://orcid.org/0000-0003-0658-9656

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundPlaying video games is a popular leisure activity, but if prolonged it can increase the risk of sleep and mood disturbances. Individuals with an evening chronotype show a greater tendency to be engrossed in video games. PARTICIPANTS AND PROCEDURE: This study tested whether sleep disturbances would mediate the association between chronotype and depressive symptoms in adult video game players. Participants were 1208 adults (86.7% men, mean age 27.4 ± 8.07 years) who regularly play video games. Chronotype was assessed with the Morningness-Eveningness Questionnaire, the Centre for Epidemiological Studies Depression Scale was used to measure depressive symptoms, and sleep disturbance was evaluated with the Athens Insomnia Scale.

resultsWe found that adults who play video games and show an evening chronotype preference spent more time playing than those with a more intermediate or morning preference. An evening chronotype was linked to a higher level of depressive symptoms, and our bootstrap mediation analysis revealed that sleep disturbances partly mediated this association (β = -.15,

conclusionsOur study suggests that an evening chronotype should be considered when exploring psychological risk factors contributing to the development of problematic gaming. In adults who play video games and display a tendency towards eveningness, higher rates of depressive symptoms may be partly explained by inadequate sleep.

Indexed as

chronotypedepressive symptomsmediation analysissleep disturbancevideo games

Identifiers

PMID40949594
PMCPMC12427006

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.