ArticleSensors (Basel, Switzerland)2025
When Action Speaks Louder than Words: Exploring Non-Verbal and Paraverbal Features in Dyadic Collaborative VR.
Article in Sensors (Basel, Switzerland), 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
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Who cites it
2 citing papers in PubMed.
- A grounded theory study in blended learning of the facilitation of role transition from compliant learners to collaborative partners regarding non-verbal behavior.Frontiers in psychology · 2026Article
- Advances in the application of artificial intelligence in ophthalmic education and clinical training.Frontiers in medicine · 2025Review
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
5 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Soft skills such as communication and collaboration are vital in both professional and educational settings, yet difficult to train and assess objectively. Traditional role-playing scenarios rely heavily on subjective trainer evaluations-either in real time, where subtle behaviors are missed, or through time-intensive post hoc analysis. Virtual reality (VR) offers a scalable alternative by immersing trainees in controlled, interactive scenarios while simultaneously capturing fine-grained behavioral signals. This study investigates how task design in VR shapes non-verbal and paraverbal behaviors during dyadic collaboration. We compared two puzzle tasks: Task 1, which provided shared visual access and dynamic gesturing, and Task 2, which required verbal coordination through separation and turn-taking. From multimodal tracking data, we extracted features including gaze behaviors (eye contact, joint attention), hand gestures, facial expressions, and speech activity, and compared them across tasks. A clustering analysis explored whether o not tasks could be differentiated by their behavioral profiles. Results showed that Task 2, the more constrained condition, led participants to focus more visually on their own workspaces, suggesting that interaction difficulty can reduce partner-directed attention. Gestures were more frequent in shared-visual tasks, while speech became longer and more structured when turn-taking was enforced. Joint attention increased when participants relied on verbal descriptions rather than on a visible shared reference. These findings highlight how VR can elicit distinct soft skill behaviors through scenario design, enabling data-driven analysis of collaboration. This work contributes to scalable assessment frameworks with applications in training, adaptive agents, and human-AI collaboration.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.