Evidence map›Paper›PMID 40893029›Full record

ArticleCognitive science2025

Acquisition and Utilization of Recursive Rules in Motor Sequence Generation.

Maurício D Martins, Zoe Bergmann, Elena Leonova, Roberta Bianco, Daniela Sammler, Arno Villringer

Abstract read
In one paragraph

Article in Cognitive science, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

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1citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

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2 · The registry

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3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

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4 · The record

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5 · Who and what money

Authors and funding

6 authors.

Maurício D MartinsSCAN-Unit, Department of Cognition, Emotion, and Methods in Psychology, Faculty of Psychology, University of Vienna.ORCID 0000-0003-0247-8473
Zoe BergmannSCAN-Unit, Department of Cognition, Emotion, and Methods in Psychology, Faculty of Psychology, University of Vienna.
Elena LeonovaInstitute for Cognitive Studies, Saint Petersburg State University.
Roberta BiancoNeuroscience of Perception & Action Laboratory, Italian Institute of Technology.ORCID 0000-0001-9613-8933
Daniela SammlerMax Planck Institute for Human Cognitive and Brain Sciences.ORCID 0000-0001-7458-0229
Arno VillringerMax Planck Institute for Human Cognitive and Brain Sciences.ORCID 0000-0003-2604-2404

Funding

European Union 101064334
6 · The paper itself

Abstract

Recursive hierarchical embedding allows humans to generate multiple hierarchical levels using simple rules. We can acquire recursion from exposure to linguistic and visual examples, but only develop the ability to understand "multiple-level" structures like "[[second] red] ball]" after mastering "same-level" conjunctions like "[second] and [red] ball." Whether we can also learn recursion in motor production remains unexplored. Here, we tested 40 adults' ability to learn and generate sequences of finger movements using "multiple-level" recursion and "same-level" iteration rules (like linguistic conjunction). Rule order was counterbalanced. First, they learned the generative rules (without explicit rule instructions or feedback) by executing examples of motor sequences based on visual cues displayed on the screen (learning). Second, participants were asked to discriminate between correct and incorrect motor sequences beyond those to which they were previously exposed (discrimination). Finally, they were asked to use the rules to generate new hierarchical levels consistent with the previously given (generation). We repeated the procedure (all three phases) on 2 days, allowing for a night of sleep. We found that most participants could discriminate correct/incorrect sequences based on recursive rules and use recursive rules to generate new hierarchical levels in motor sequences, but mostly on the second day of testing, and when they had acquired iterative before recursive rules. This aligns with previous literature on vision and language and with literature showing that sleep is necessary to generate abstract knowledge of motor sequences. Lastly, we found that the ability to discriminate well-formed motor sequences using recursion was insufficient for motor generativity.

Indexed as

LearningPsychomotor PerformanceAdultFemaleHumansMaleMovementYoung AdultIterationMotor productionProcedural learningRecursionRule acquisition

Identifiers

PMID40893029
PMCPMC12404565

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.