Evidence map›Paper›PMID 40783610›Full record

ArticleScientific reports2025

Enhancing art creation through AI-based generative adversarial networks in educational auxiliary system.

Yongjun He, Shijie Zhang

Abstract read
In one paragraph

Article in Scientific reports, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

  1. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

2 authors.

Yongjun HeSchool of Digital Arts, Nanjing University of the Arts, Nanjing, 210013, Jiangsu, China. heyongjun@nua.edu.cn.
Shijie ZhangSchool of Industrial Design, Nanjing University of the Arts, Nanjing, 210013, Jiangsu, China.

Funding

the Social Science Foundation of Jiangsu Province, 24YSD009
6 · The paper itself

Abstract

Creative art education increasingly demands interactive, personalized tools that support students in developing aesthetic expression and technical skill. Traditional digital art tools often lack adaptive feedback and require manual intervention, which limits their pedagogical potential in self-guided or remote learning environments. This study introduces an AI-enhanced educational auxiliary system powered by Generative Adversarial Networks (GANs) to support art creation, creativity development, and learning engagement. The proposed system integrates a hybrid GAN architecture that enables semantic sketch-to-image transformation, style transfer, and real-time visual feedback based on user input. Students can co-create digital artwork with the system, which dynamically learns their preferences and evolves to provide constructive artistic suggestions and inspirations. The GAN model is trained on curated datasets of historical and contemporary art styles, enabling it to emulate diverse visual aesthetics. Evaluation on a cohort of 60 undergraduate art students showed a 35.4% improvement in creative output quality, as judged by expert reviewers, and a 42.7% increase in engagement over traditional tools. The system also offers explainable visual outputs that foster reflection and critique. This work provides a scalable AI-assisted learning framework that enhances artistic exploration while preserving creative autonomy in educational settings.

Indexed as

Art creationEducation systemGenerative adversarial network

Identifiers

PMID40783610
PMCPMC12335513

What OpenQuestion holds

Textmetadata
LicenceCC BY-NC-ND
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.