ArticleScientific reports2025
Exploring the effectiveness of virtual reality-based training for sustainable health and occupational safety in industry 4.0.
Article in Scientific reports, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
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Who cites it
2 citing papers in PubMed.
- Sensing Techniques in Virtual Reality for Human Interaction: A Bibliometric Analysis.Sensors (Basel, Switzerland) · 2026Review
- The temperature of connection: psychological mechanisms and happiness generation in AI-enabled neighborhoods.Frontiers in psychology · 2026Article
Corrections and comments
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Authors and funding
6 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Nowadays, the use of virtual reality (VR) for training purposes has increased manifold among organizations due to better integration of both cognitive and emotional dimensions. VR-based training surpasses traditional methods in Industry 4.0 by increasing safety awareness by 30%, enhancing risk perception, and improving self-efficacy. A quasi-experimental study involving 200 participants confirmed the superiority of VR through statistical analysis, highlighting its role in fostering a proactive safety culture and promoting sustainable workplace health. The research primarily focuses on how VR-based training can enhance the sustainability of occupational safety for industrial workers, thereby reducing the likelihood of human errors and industrial accidents. A quasi-experimental design was employed in the current study, with 200 participants divided into two groups: intervention and control. The effectiveness of VR-based training was judged based on participants' self-efficacy toward leadership support, training resources, and communication channels. Findings revealed statistically significant differences between the groups, as shown by the Mann-Whitney U test. Compared to the control group, the intervention group performed significantly better on several indicators, such as the efficacy of the VR training (mean rank = 30.00) and how participants perceived their ability after completing the OSH training based on VR (mean rank = 74.0); further, the findings from the current study revealed that participants who had VR training resources available felt that these were more accessible and better quality than those in the control group (median = 65) than intervention group (median = 72) significant at (p = 000). These results show that VR technology can improve sustainable health and safety measures in the 4.0 industrial sector. Practical implications include encouraging a sustainable, safety-first attitude among coworkers, enhancing the efficacy of workplace sustainable health and safety training, and improving employees' self-confidence.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.