Evidence map›Paper›PMID 40775014›Full record

ArticleScientific reports2025

Exploring the effectiveness of virtual reality-based training for sustainable health and occupational safety in industry 4.0.

Yousef Qawqzeh, Ata Al Shraah, Ali Rizwan, Manuel Sánchez-Chero, Leandro Alonso Vallejos More, Mohammad Shabaz

Abstract read
In one paragraph

Article in Scientific reports, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

2 citing papers in PubMed.

  1. Review
  2. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Yousef QawqzehCollege of Engineering and Technology, Fujairah University, Fujairah, UAE.
Ata Al ShraahDepartment of Business Administration, Faculty of Business, The Hashemite University, Zarqa, 13133, Jordan.
Ali RizwanDepartment of Industrial Engineering, Faculty of Engineering, King Abdulaziz University, Jeddah, 21589, Saudi Arabia.
Manuel Sánchez-CheroGrupo de Investigación Desarrollo e Innovación de Industrias Alimentarias en la, Universidad Nacional de Frontera, Sullana, Peru.
Leandro Alonso Vallejos MoreUniversidad Tecnológica del Perú, Perú Escuela Profesional de Ingeniería Industrial, Piura, Peru.
Mohammad ShabazMarwadi University Research Center, Department of Computer Engineering, Faculty of Engineering and Technology, Marwadi University, Rajkot, 360003, Gujarat, India. bhatsab4@gmail.com.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Nowadays, the use of virtual reality (VR) for training purposes has increased manifold among organizations due to better integration of both cognitive and emotional dimensions. VR-based training surpasses traditional methods in Industry 4.0 by increasing safety awareness by 30%, enhancing risk perception, and improving self-efficacy. A quasi-experimental study involving 200 participants confirmed the superiority of VR through statistical analysis, highlighting its role in fostering a proactive safety culture and promoting sustainable workplace health. The research primarily focuses on how VR-based training can enhance the sustainability of occupational safety for industrial workers, thereby reducing the likelihood of human errors and industrial accidents. A quasi-experimental design was employed in the current study, with 200 participants divided into two groups: intervention and control. The effectiveness of VR-based training was judged based on participants' self-efficacy toward leadership support, training resources, and communication channels. Findings revealed statistically significant differences between the groups, as shown by the Mann-Whitney U test. Compared to the control group, the intervention group performed significantly better on several indicators, such as the efficacy of the VR training (mean rank = 30.00) and how participants perceived their ability after completing the OSH training based on VR (mean rank = 74.0); further, the findings from the current study revealed that participants who had VR training resources available felt that these were more accessible and better quality than those in the control group (median = 65) than intervention group (median = 72) significant at (p = 000). These results show that VR technology can improve sustainable health and safety measures in the 4.0 industrial sector. Practical implications include encouraging a sustainable, safety-first attitude among coworkers, enhancing the efficacy of workplace sustainable health and safety training, and improving employees' self-confidence.

Indexed as

IndustryOccupational HealthVirtual RealityAdultFemaleHumansMaleMiddle AgedSelf EfficacyWorkplaceYoung AdultIndustry 4.0Occupational safetySafety awarenessTechnologyTrainingVirtual reality

Identifiers

PMID40775014
PMCPMC12331925

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.