ArticleBMC psychology2025
The impact of game character identification on otome game players' mate selection criteria.
Article in BMC psychology, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
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Who cites it
1 citing paper in PubMed.
- Exploring emotional experience and word-of-mouth mechanisms in male-oriented live-action interactive romance games: a mixed-methods empirical study.Frontiers in psychology · 2026Article
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Authors and funding
5 authors.
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Abstract
As a type of simulation love game, otome games provide women players with an immersive and sweet romantic experience, which may have a subtle impact on their mate selection criteria. In order to explore the impact of game character identification on the mate selection criteria of women gamers, a survey was conducted with 351 women otome game players. The study found that there was a pairwise positive correlation between the game character identification, self-presence, character attachment, and mate selection criteria of women players. Furthermore, chain mediation model analysis revealed that game character identification indirectly affected mate selection criteria through the chain mediation of self-presence and character attachment, as well as the independent mediation of character attachment.
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Registered trials
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