ReviewInternational journal of developmental disabilities2025
Virtual/augmented reality for joint attention skills improvement in autism spectrum disorder: a systematic review.
Review in International journal of developmental disabilities, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 4 papers, 2 of them syntheses that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
4 citing papers in PubMed, 2 syntheses or guidelines pooled it.
- Effects of Virtual Reality-Based Physical Exercise Interventions on Behavioral, Executive Function, and Motor Outcomes in Children and Adolescents With Autism Spectrum Disorder: Systematic Review and Meta-Analysis.Journal of medical Internet research · 2026Pooled it
- Artificial intelligence-supported therapeutic interventions for autism spectrum disorder: a systematic review.Frontiers in psychiatry · 2026Pooled it
- Pictogram room augmented reality technology games improve body knowledge, imitation, and joint attention skills in autistic children with intellectual disability.Scientific reports · 2025Trial
- Social talk in virtual spaces: an observational study of pragmatic communication in children with autism spectrum disorder during avatar-mediated interaction.Frontiers in psychiatry · 2026Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
6 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Deficits in joint attention (JA) are among the earliest hallmarks of autism spectrum disorder (ASD) and are targeted in early intervention programs. Virtual reality (VR) and augmented reality (AR) are emerging technologies that have attracted the interest of scientists conducting research in the ASD field in recent years. Despite the critical role of JA skills in the development of social-communication skills, only a few studies have targeted these skills using VR/AR-based interventions for individuals with autism. This systematic literature review is the first to present the state of the art in clinical applications of VR/AR-based interventions for improving JA skills in individuals with ASD. Seven peer-reviewed articles were analyzed to clarify the experimental effect of VR/AR applications on JA skills and, consequently, on social-communications skills. According to the analysis, positive results have been reported in all but one study. However, it was revealed that there was no consensus on the JA measures employed in the studies, making it difficult to compare results and draw definite conclusions about the clinical benefits of VR/AR. Due to the importance of JA, it is highly recommended that further clinical trials be conducted on the use of VR/AR-based interventions to enrich the literature on this subject.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.