Evidence map›Paper›PMID 40672844›Full record

ArticleFrontiers in psychology2025

The influence of negative emotions on adolescents' pathological gaming: the role of self-control in the associations with aggression, academic stress, and pathological gaming.

Jeong Ae Kim, Jae In Choi, Sung Je Lee, Eui Jun Jeong

Abstract read
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Article in Frontiers in psychology, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed
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1 · What the graph read from it

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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

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3 · Its place in the literature

Who cites it

2 citing papers in PubMed.

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4 · The record

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5 · Who and what money

Authors and funding

4 authors.

Jeong Ae KimDepartment of Humanities Counseling & Therapy, Konkuk University, Seoul, Republic of Korea.
Jae In ChoiDepartment of Digital Culture & Contents, Konkuk University, Seoul, Republic of Korea.
Sung Je LeeDepartment of Digital Culture & Contents, Konkuk University, Seoul, Republic of Korea.
Eui Jun JeongDepartment of Digital Culture & Contents, Konkuk University, Seoul, Republic of Korea.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Introduction: Long-term exposure to negative emotions (e. g., anxiety, depression, loneliness) in adolescents has been reported to inhibit psychological growth and contribute to academic stress, aggression, and problem behaviors, including pathological gaming. However, there is a lack of longitudinal studies that examine the pathways through which academic stress and aggression, induced by negative emotions, lead to pathological gaming. This study aims to explore whether negative emotions significantly influence academic stress, self-control, and aggression, and whether self-control can mediate these pathways. Method: This study analyzed 3 years of longitudinal data from Korean adolescent gamers ( Results: Negative emotions were found to have a significant positive association with academic stress and aggression, but did not significantly associate with self-control. Furthermore, self-control was found to fully mediate the relationship between academic stress and pathological gaming, and partially mediate the relationship between aggression and pathological gaming. Therefore, while negative emotions did not directly influence self-control, they may affect other variables that, in turn, influence self-control, ultimately leading to pathological gaming. This finding is a key result of our study. Discussion: Preventing long-term exposure to negative emotions in adolescents and managing factors that influence self-control could be useful strategies for preventing pathological gaming. The results of this study suggest that continuous care for adolescents' psychological wellbeing and providing support to strengthen self-control could be effective interventions to suppress problem behaviors and foster healthy development in adolescents.

Indexed as

adolescent gamersaggressionlongitudinal studynegative emotionspathological gamingself-controlsocial intelligence

Identifiers

PMID40672844
PMCPMC12263935

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.