Evidence map›Paper›PMID 40669044›Full record

ArticleJMIR serious games2025

Exergaming System for Exercise-Based Cardiac Rehabilitation in Patients With Heart Failure: Development and Usability Assessment Study of a Device Prototype.

Carles Blasco-Peris, Juan Pedro Alcolea Garrido, Barbara Seguí, Rocio Zaragoza, Vicente Climent-Paya, Laura Fuertes-Kenneally, Agustín Manresa-Rocamora, Ana Sanz-Rocher, Sabina Baladzhaeva, José M Sarabia

Abstract read
In one paragraph

Article in JMIR serious games, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 4 papers.

0numbers the graph read from it
0cells of the map it votes in
4citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

4 citing papers in PubMed.

  1. Review
  2. Article
  3. Review
  4. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

10 authors.

Carles Blasco-Peris *Instituto de investigación sanitaria y biomédica de Alicante, Alicante, Spain.ORCID http://orcid.org/0000-0002-8257-1231
Juan Pedro Alcolea Garrido *Aiju, Ibi, Spain.ORCID http://orcid.org/0009-0007-3560-0419
Barbara Seguí *Aiju, Ibi, Spain.ORCID http://orcid.org/0009-0009-1489-9890
Rocio Zaragoza *Aiju, Ibi, Spain.ORCID http://orcid.org/0009-0008-2403-317X
Vicente Climent-Paya *Department of Cardiology, Dr Balmis General University Hospital (HGUA), Instituto de investigación sanitaria y biomédica de Alicante, Av. Pintor Baeza, 12, Alicante, 03010, Spain, 34 965913941.ORCID http://orcid.org/0000-0001-7362-1922
Laura Fuertes-Kenneally *Department of Cardiology, Dr Balmis General University Hospital (HGUA), Instituto de investigación sanitaria y biomédica de Alicante, Av. Pintor Baeza, 12, Alicante, 03010, Spain, 34 965913941.ORCID http://orcid.org/0000-0003-1361-8806
Agustín Manresa-Rocamora *Instituto de investigación sanitaria y biomédica de Alicante, Alicante, Spain.ORCID http://orcid.org/0000-0002-1399-2411
Ana Sanz-Rocher *Instituto de investigación sanitaria y biomédica de Alicante, Alicante, Spain.ORCID http://orcid.org/0009-0007-1476-9776
Sabina Baladzhaeva *Instituto de investigación sanitaria y biomédica de Alicante, Alicante, Spain.ORCID http://orcid.org/0009-0009-8730-5600
José M Sarabia *Instituto de investigación sanitaria y biomédica de Alicante, Alicante, Spain.ORCID http://orcid.org/0000-0002-1917-6634

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Background: Heart failure (HF) is a growing global health concern, and adherence to early cardiac rehabilitation (CR) remains suboptimal. Exergaming is a promising alternative to conventional exercise programs for patients with HF. However, existing research has limitations, and the integration of exergaming into clinical practice remains challenging. Most notably, current studies often rely on commercially available systems that are not tailored to needs specific to patients with HF, lack long-term adherence strategies, and have limited evaluation in the initial phases of cardiac rehabilitation. Objective: This study aimed to design, develop, and assess the usability of a novel exergaming prototype (ie, HEFMOB), integrating immersive virtual reality (VR), real-time biometric monitoring, and autonomous session management to support early-phase, exercise-based CR in patients with HF. Methods: A multidisciplinary team developed HEFMOB through iterative prototyping. The final system included a pedal-based VR cycling game and an upper-limb mobilization minigame, with real-time monitoring of heart rate, blood pressure, and peripheral capillary oxygen saturation. Usability was assessed in two phases: (1) an expert evaluation and refinement phase and (2) a single-session usability phase involving 10 patients with HF (4 female). The sessions were recorded and individually evaluated by 2 researchers using the Serious Game Usability Evaluator tool. After each session, the participants completed the System Usability Scale (SUS) and a subscale of Intrinsic Motivation Inventory (IMI) to rate the usability of the exergaming prototype and enjoyment, respectively. Descriptive statistics were reported. Results: The participants had a mean age of 64.8 (SD 8.4) years, BMI of 26.7 (SD 4.6) kg/m2, and left ventricular ejection fraction of 40.5% (SD 7.4%). All participants completed the session without adverse events. The SUS score averaged 71.5, SD 17.8 (indicating good usability) and IMI scores indicated very high enjoyment (mean 25.1, SD 3.5). A total of 136 gameplay-related events were recorded: negative (n=76, mostly confusion), neutral (n=49), and positive (n=11). Interface-related issues (n=61) were most common, followed by design (n=52) and hardware (n=23). Conclusions: HEFMOB appears to be a promising, engaging, and well-tolerated tool for delivering tailored exergaming interventions in patients with HF. High usability and enjoyment ratings support its acceptability, while structured user experience analysis provided valuable insights for system refinement. This study marks a critical step toward integrating personalized, gamified exercise in inpatient settings, especially where early mobilization is lacking. Building on these findings, future research will assess long-term usability and clinical impact through a multicenter randomized controlled trial.

Indexed as

early mobilizationearly rehabilitationexercisegame-based rehabilitationHEFMOBpersonalized interventionvirtual reality

Identifiers

PMID40669044
PMCPMC12286565

What OpenQuestion holds

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.