Evidence map›Paper›PMID 40665266›Full record

ArticleBMC oral health2025

Association between video game addiction, stress, and bruxism in adolescents: a cross-sectional study.

Ceylan Güzel, Fatma Dilek Erten, Ayda Seyidoğlu, Sümer Münevveroğlu

Abstract read
In one paragraph

Article in BMC oral health, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed, 1 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

2 citing papers in PubMed, 1 synthesis or guideline pooled it.

  1. Pooled it
  2. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

4 authors.

Ceylan GüzelDepartment of Oral and Maxillofacial Surgery, Faculty of Dentistry, Istanbul Medipol University, Istanbul, Türkiye. ceylan.guzel@medipol.edu.tr.
Fatma Dilek ErtenDepartment of Oral and Maxillofacial Surgery, Faculty of Dentistry, Graduate School of Health Sciences, Istanbul Medipol University, Istanbul, Türkiye.
Ayda SeyidoğluDepartment of Oral and Maxillofacial Surgery, Faculty of Dentistry, Graduate School of Health Sciences, Istanbul Medipol University, Istanbul, Türkiye.
Sümer MünevveroğluDepartment of Oral and Maxillofacial Surgery, Faculty of Dentistry, Istanbul Medipol University, Istanbul, Türkiye.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundThis study aims to examine the association between video game addiction stress levels, and both awake and sleep bruxism in adolescents. Given the increasing prevalence of digital addiction among young populations, understanding its potential impact on oral health is essential.

methodsA cross-sectional study was conducted with 300 adolescents aged 10–19 years. Participants completed an online survey assessing video game addiction using the short form of the Digital Game Addiction Scale − 21 (DGAS-21), stress levels using the Perceived Stress Scale (PSS), and bruxism through self-reported questionnaires based on the American Academy of Sleep Medicine (AASM) criteria. Statistical analyses included chi-square tests, independent t-tests, and point-biserial correlation analysis. A significance level of p ≤ 0.05 was considered statistically significant.

resultsThe prevalence of video game addiction in the sample was 50.3% (n = 151), with males significantly more affected than females (p < 0.05). Participants with video game addiction exhibited higher stress levels compared to non-addicted individuals (p < 0.001). A statistically significant association was found between video game addiction and both awake bruxism (r = 0.31, p < 0.001) and sleep bruxism (r = 0.28, p < 0.001). However, stress levels were not significantly correlated with bruxism (p > 0.05), suggesting that factors beyond stress may contribute to this relationship.

conclusionThese findings indicate that video game addiction is associated with an increased likelihood of both awake and sleep bruxism in adolescents. However, the nature of this relationship remains unclear. Further longitudinal and experimental studies incorporating objective bruxism assessments are necessary to clarify potential causal mechanisms. Preventive measures focusing on digital well-being and stress management strategies should be considered in adolescent healthcare interventions.

Indexed as

Behavior, AddictiveBruxismInternet Addiction DisorderStress, PsychologicalVideo GamesAdolescentChildCross-Sectional StudiesFemaleHumansMalePrevalenceSubjective StressSurveys and QuestionnairesYoung AdultAwake BruxismSleep BruxismStress levelsVideo game addiction

Identifiers

PMID40665266
PMCPMC12265209

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.