Evidence map›Paper›PMID 40635609›Full record

Trial reportMedical education online2025

Impact of providing a customized guideline on virtual medical history taking in two serious games for medical education.

Alexandra Aster, Arietta Lotz, Matthias Carl Laupichler, Tobias Raupach

Abstract readRandomized Controlled Trial
In one paragraph

Trial report in Medical education online, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

2 citing papers in PubMed.

  1. Review
  2. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

4 authors.

Alexandra AsterInstitute of Medical Education, University Hospital Bonn, Bonn, Germany.ORCID 0000-0003-0407-3250
Arietta LotzInstitute of Medical Education, University Hospital Bonn, Bonn, Germany.
Matthias Carl LaupichlerInstitute of Medical Education, University Hospital Bonn, Bonn, Germany.ORCID 0000-0003-3104-1123
Tobias RaupachInstitute of Medical Education, University Hospital Bonn, Bonn, Germany.ORCID 0000-0003-2555-8097

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundSerious games are known as safe learning environments, allowing medical students to train their skills without endangering patients' safety. By integrating virtual patients via chatbots, serious games provide the opportunity to practice history taking. The study investigated the impact of self-directed learning by means of a customized guideline on history taking in two distinct chatbot systems embedded in serious games.

methodsFourth-year medical students (

resultsComparing only the first measurement point, students achieved higher scores in the free-entry chatbot (85.2 ± 27.7) compared to the long menu chatbot (78.8 ± 35.7). Students achieved significantly higher scores in the second than in the first session in the long menu chatbot ( DISCUSSION: The results suggest that history taking benefits from self-directed learning in a long menu format relying on cued recall but not in a free-entry chatbot relying on free recall. Since serious games are partially artificial learning environments for training history taking, future studies should examine the extent to which students can transfer their learning in and out of serious games.

Indexed as

Education, Medical, UndergraduateMedical History TakingVideo GamesEducational MeasurementFemaleGuidelines as TopicHumansMaleSelf-Directed Learning as TopicStudents, MedicalChatbothistory takingmedical educationself-directed learningserious game

Identifiers

PMID40635609
PMCPMC12247099

What OpenQuestion holds

Textmetadata
LicenceCC BY-NC
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.