Evidence map›Paper›PMID 40627670›Full record

ArticlePloS one2025

Lightweight and efficient skeleton-based sports activity recognition with ASTM-Net.

Bin Wu, Mei Xue, Ying Jia, Ning Zhang, GuoJin Zhao, XiuPing Wang, Chunlei Zhang

Abstract read
In one paragraph

Article in PloS one, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

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0citing papers in PubMed
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1 · What the graph read from it

What it found

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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

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3 · Its place in the literature

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0 citing papers in PubMed.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

7 authors.

Bin WuCollege of Light Textile and Chemical Engineering, Binzhou Polytechnic, Shandong, China.
Mei XueSchool of Information Engineering, Binzhou Polytechnic, Shandong, China.ORCID https://orcid.org/0009-0003-9402-0052
Ying JiaYouth League committee, Binzhou Polytechnic, Shandong, China.
Ning ZhangYouth League committee, Binzhou Polytechnic, Shandong, China.
GuoJin ZhaoShandong Binzhou Vocational College, Shandong, China.
XiuPing WangShandong Binzhou Vocational College, Shandong, China.
Chunlei ZhangShandong Binzhou Vocational College, Shandong, China.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Human Activity Recognition (HAR) plays a pivotal role in video understanding, with applications ranging from surveillance to virtual reality. Skeletal data has emerged as a robust modality for HAR, overcoming challenges such as noisy backgrounds and lighting variations. However, current Graph Convolutional Network (GCNN)-based methods for skeletal activity recognition face two key limitations: (1) they fail to capture dynamic changes in node affinities induced by movements, and (2) they overlook the interplay between spatial and temporal information critical for recognizing complex actions. To address these challenges, we propose ASTM‑Net, an Activity‑aware SpatioTemporal Multi‑branch graph convolutional network comprising two novel modules. First, the Activity‑aware Spatial Graph convolution Module (ASGM) dynamically models Activity‑Aware Adjacency Graphs (3A‑Graphs) by fusing a manually initialized physical graph, a learnable graph optimized end‑to‑end, and a dynamically inferred, activity‑related graph-thereby capturing evolving spatial affinities. Second, we introduce the Temporal Multi‑branch Graph convolution Module (TMGM), which employs parallel branches of channel‑reduction, dilated temporal convolutions with varied dilation rates, pooling, and pointwise convolutions to effectively model both fine‑grained and long‑range temporal dependencies. This multi‑branch design not only addresses diverse action speeds and durations but also maintains parameter efficiency. By integrating ASGM and TMGM, ASTM‑Net jointly captures spatial-temporal mutualities with significantly reduced computational cost. Extensive experiments on NTU‑RGB + D, NTU‑RGB + D 120, and Toyota Smarthome demonstrate ASTM‑Net's superiority: it outperforms DualHead‑Net‑ALLs by 0.31% on NTU‑RGB + D X‑Sub and surpasses SkateFormer by 2.22% on Toyota Smarthome Cross‑Subject; it reduces parameters by 51.9% and FLOPs by 49.7% compared to MST‑GCNN‑ALLs while improving accuracy by 0.82%; and under 30% random node occlusion, it achieves 86.94% accuracy-3.49% higher than CBAM‑STGCN.

Indexed as

Neural Networks, ComputerSkeletonSportsAlgorithmsHumansVideo Recording

Identifiers

PMID40627670
PMCPMC12237064

What OpenQuestion holds

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LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.