ArticleSAGE open nursing
Nursing Students' Perceptions of the Ease of Use and Usefulness of Immersive Virtual Reality Simulation: A Mixed-Methods Study.
Article in SAGE open nursing. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 3 papers.
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
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Who cites it
3 citing papers in PubMed.
- Using virtual reality to support the transition from preclinical to clinical training in paediatric dentistry.BMC medical education · 2026Article
- Article
- Navigating the Pedagogical and Practical Frontiers of Immersive Virtual Reality in Nursing Education.SAGE open nursingArticle
Corrections and comments
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Authors and funding
4 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Introduction: Nursing education must equip students with skills for systematic patient assessment, using approaches such as the Airway, Breathing, Circulation, Disability, Exposure (ABCDE) assessment and the National Early Warning Score 2 (NEWS2) for early detection of patient deterioration. Immersive virtual reality (IVR) simulations offer a valuable tool for enhancing competency in these two methods. Objective: This study explored nursing students' experiences with and perception of the ease of use and usefulness of IVR simulations to develop knowledge and skills of the ABCDE assessment and NEWS2 score and to inform future instructional and pedagogical design. Methods: A concurrent mixed-methods design was employed. The participants were Bachelor of Nursing students engaged in an IVR simulation focused on developing on ABCDE and NEWS2 Qualitative data were obtained through three focus group interviews involving 18 participants. Quantitative data ( Results: Four themes were generated through the qualitative analysis: Conclusion: Nursing students generally perceived the IVR technology and software as user-friendly and effective in enhancing their knowledge and skills through repetitive practice with a variety of virtual patients. Customizing IVR simulations to align with students' competency levels is recommended. Future research should investigate the impact of IVR on learners with differing learning styles, experiences, and levels of technological proficiency, and compare its effectiveness to traditional simulations for skill acquisition.
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