ArticleBMC sports science, medicine & rehabilitation2025
Virtual reality-supported video modeling for enhancing motor skill acquisition in swimming.
Article in BMC sports science, medicine & rehabilitation, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT06868706 (Virtual Reality-Supported Video Modeling for Enhancing Motor Skill Acquisition in Swimming), which is not on this map. Cited by 1 paper.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Virtual Reality-Supported Video Modeling for Enhancing Motor Skill Acquisition in Swimming
Who cites it
1 citing paper in PubMed.
- Impact of assistive tool-based training on anxiety, mental focus, and self-confidence among university swimming students.Frontiers in sports and active living · 2026Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
4 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
To develop successful training methods, effective acquisition of motor skills in swimming is essential. Emerging technologies, such as virtual and augmented reality, offer innovative ways to enhance learning and performance in this area. This study investigates the influence of video modeling (VM) supported by virtual reality (VR) on the swimming performance of novice swimmers compared to conventional training methods.A total of 55 university students participated in the study, divided into two groups: the VR-supported VM group (VRVM) (n = 28) and the traditional swimming group (TSG) (n = 27). While the VRVM group performed VR-supported VM exercises alongside conventional swimming training, the TSG group received only traditional swimming instruction. Performance indicators assessed in the study included distance per stroke (DpS), crawl kick (CK), swimming duration (SwD), heart rate (HR), and rate of perceived exertion (RPE). Both groups received 40-minute weekly swimming sessions over 11 weeks, while the VRVM group also completed 30-minute VR training prior to each session. The results showed that VR-supported VM training significantly improved novice swimmers' DpS, CK, SwD, and RPE.In conclusion, this study highlights the potential benefits of integrating VR-supported VM techniques into swimming training programs, providing a more effective approach to skill acquisition and performance improvement. Trial Registration ID: NCT06868706, Registered Date: 10/03/2025, retrospectively registered.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.