Evidence map›Paper›PMID 40597165›Full record

ArticleBMC medical education2025

Experiences and perceptions of students in occupational therapy regarding the use of desktop virtual environments-based simulation: a qualitative study.

Zhizhuo Wang, Peiyun Wu, Shaoyun Shi, Weiwei Zhang, Cheng Lin

Abstract read
In one paragraph

Article in BMC medical education, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

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Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

2 citing papers in PubMed.

  1. Review
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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors.

Zhizhuo WangDepartment of Rehabilitation Medicine, School of Health, Fujian Medical University, Fuzhou, 350122, China.
Peiyun WuDepartment of Rehabilitation Medicine, School of Health, Fujian Medical University, Fuzhou, 350122, China.
Shaoyun ShiDepartment of Rehabilitation Medicine, Fuzhou Second Hospital, Fuzhou, 350007, China.
Weiwei ZhangDepartment of Rehabilitation Medicine, School of Health, Fujian Medical University, Fuzhou, 350122, China. viweizhang@fjmu.edu.cn.
Cheng LinDepartment of Rehabilitation Medicine, School of Health, Fujian Medical University, Fuzhou, 350122, China. frodolc@126.com.

Funding

Undergraduate Educational Teaching Research Project of Fujian Medical University J23042
6 · The paper itself

Abstract

backgroundDesktop virtual environments are widely used within educational contexts. Despite virtual simulation being well established in occupational therapy practice, this pedagogical strategy remains underutilized in occupational therapy education curricula. Thus, this study aimed to explore how students perceived the desktop VE-based simulation learning to better inform the usefulness of integrating virtual simulation into curricula.

methodsA qualitative methodology was employed to explore students' experiences and perceptions of engagement in the desktop-based virtual environments learning process. An interview guide was developed through consultation with faculty members based on Kolb's experiential learning theory. The interviewees were randomly selected via computer-generated randomization from a pool of 53 invited students studying occupational therapy. Based on the principles proposed by Francis and her colleagues, data saturation was reached by the 18th interview. All interviews were audio-recorded, transcribed verbatim, and analyzed using Braun and Clarke's thematic analysis framework.

resultsFour key themes were identified: (1) concrete experience: the success of D-VSim rests on resources; (2) reflective observation: resource-abundant D-VSim leads to the success of being complementary to conventional PowerPoint learning; (3) abstract conceptualization: the development in learning through dual visualization and manipulation creates the "visual flow"; (4) action experimentation: the D-VSim provides multi-sensory immersive opportunities for the "repeated" activity. These four key themes were illustrated in the ascending spiral with each layer representing one theme parallel to its corresponding sub-themes.

conclusionThis study supported that structured reflection enhanced learning through the medium of virtual simulation, which promoted the desktop VE-based simulation in other areas of healthcare professional education.

Indexed as

Occupational TherapySimulation TrainingVirtual RealityAdultCurriculumFemaleHumansInterviews as TopicMaleProblem-Based LearningQualitative ResearchYoung AdultHealthcare professional educationQualitative researchStudents’ perceptionsVirtual environmentsVirtual simulation

Identifiers

PMID40597165
PMCPMC12210552

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.