Evidence map›Paper›PMID 40596637›Full record

ArticleScientific reports2025

Factors influencing user acceptance of virtual reality in preserving Wuhu iron painting from the unified theory of acceptance and use of technology perspective.

Yuting Zhu, Xin He

Abstract read
In one paragraph

Article in Scientific reports, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

  1. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

2 authors.

Yuting ZhuSchool of Arts and Design, Anhui Institute of Information Technology, Wuhu, China.
Xin HeAnhui Normal University, Wuhu, China. xin.he@ahnu.edu.cn.

Funding

Anhui Office of Philosophy and Social Science AHSKQ2022D163.xNational Natural Science Foundation of China 62072004
6 · The paper itself

Abstract

This study explores the potential of virtual reality (VR) in preserving intangible cultural heritage (ICH), focusing on Wuhu iron painting. We developed and applied a VR system that simulates the process of creating Wuhu iron paintings, which was introduced to participants during an experimental session. Using the Unified Theory of Acceptance and Use of Technology (UTAUT) model, a survey was conducted with 668 participants to analyze the influence of performance expectancy (PE), effort expectancy (EE), social influence (SI), and facilitating conditions (FC) on VR adoption. The findings reveal that PE and SI significantly influence users' intention to adopt VR for Wuhu iron painting, highlighting the importance of perceived benefits and community endorsement. In contrast, EE and FC had a minimal impact, suggesting that prior exposure to VR reduces concerns about usability. These insights underscore the importance of developing targeted engagement strategies, ensuring that VR applications are designed with user expectations and cultural context in mind.

Indexed as

CraftIntangible cultural heritageIron paintingUser acceptanceUTAUTVR

Identifiers

PMID40596637
PMCPMC12216738

What OpenQuestion holds

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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.