ArticlePloS one2025
The effect of viewing-only, reaching, and grasping on size perception in virtual reality.
Article in PloS one, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
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Who cites it
1 citing paper in PubMed.
- Spatial Guidance Overrides Dynamic Saliency in VR: An Eye-Tracking Study on Gestalt Grouping Mechanisms and Visual Attention Patterns.Journal of eye movement research · 2025Article
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Authors and funding
5 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
In virtual environments (VEs), distance perception is often inaccurate but can be improved through active engagement, such as walking. While prior research suggests that action planning and execution can enhance the perception of action-related features, the effects of specific actions on perception in VEs remain unclear. This study investigates how different interactions - viewing-only, reaching, and grasping - affect size perception in Virtual Reality (VR) and whether teleportation (Experiment 1) and smooth locomotion (Experiment 2) influences these effects. Participants approached a virtual object using either teleportation or smooth locomotion and interacted with the target with a virtual hand. They then estimated the target's size before and after the approach by adjusting the size of a comparison object. Results revealed that size perception improved after interaction across all conditions in both experiments, with viewing-only leading to the most accurate estimations. This suggests that, unlike in real environments, additional manual interaction does not significantly enhance size perception in VR when only visual input is available. Additionally, teleportation was more effective than smooth locomotion for improving size estimations. These findings extend action-based perceptual theories to VR, showing that interaction type and approach method can influence size perception accuracy without tactile feedback. Further, by analysing gaze spatial distribution during the different interaction conditions, this study suggests that specific motor responses combined with movement approaches affect gaze behaviour, offering insights for applied VR settings that prioritize perceptual accuracy.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.