ArticleFrontiers in psychology2025
Aggressive motivation mediates the influence of prosocial video game play on young children's aggressive behavior.
Article in Frontiers in psychology, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.
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Abstract
Introduction: Aggressive behavior in early childhood can have lasting consequences. This study examined whether prosocial video game play can reduce aggressive behavior in relatively Chinese preschoolers and explored the mediating role of aggressive motivation and the moderating effects of age and gender. Methods: A total of 132 children aged 4 to 6 years (50% girls; Results: Children who played the prosocial video game exhibited significantly lower levels of aggressive behavior than those in the neutral game condition. Revenge motivation significantly mediated this effect. The mediating effect was stronger in boys than in girls; age did not moderate the associations. Discussion: These findings suggest that prosocial video games may be effective in reducing aggressive behavior among preschoolers, partly by lowering revenge-related motivation. Gender differences in the mediation pathway highlight the need for tailored early interventions.
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