Evidence map›Paper›PMID 40519113›Full record

ArticleAggressive behavior2025

The Question of Violent Video Games and Aggression: Testing Statistical and Methodological Issues of Null Effects Using Data From an Open-Access Case Study.

Andreas Miles-Novelo, Craig A Anderson

Abstract read
In one paragraph

Article in Aggressive behavior, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
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1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

2 authors.

Andreas Miles-NoveloDepartment of Psychology, Iowa State University, Ames, IA, USA.ORCID 0000-0002-7204-0568
Craig A AndersonDepartment of Psychology, Iowa State University, Ames, IA, USA.ORCID 0000-0001-6353-0023

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

While numerous meta-analyses, reviews, and task forces from various scientific bodies have linked violent media use to aggression, some studies report null effects and claim that such a relationship is non-existent. Several scholars have noted that potential methodological and statistical errors could explain failures to replicate these effects. One recent failure to replicate established violent video game effects (Przybylski and Weinstein 2019) has made its data set publicly available, thereby offering a unique opportunity to examine the hypothesis that methodological and statistical problems underlie some replication failures. The present study re-examined the original results from Przybylski and Weinstein (2019) using more appropriate analyses and replicated those results with recalculated, corrected, and more theoretically appropriate variables. The first part examines issues within the original study, including problems with the measure used to assess aggression, statistical control, and the measurement of exposure to video game violence (VGV). The second part created a more standard measure of VGV exposure to test whether the null result stemmed from this measurement issue. Overall, results demonstrate that conceptual misunderstandings of aggression, poor measures regarding both aggression and video game violence exposure, and inappropriate statistical procedures contributed to the initially reported null results. Furthermore, by using improved materials (including a more sophisticated coding scheme to assess exposure to violent video games) and sound statistical analysis (correcting for overcontrol), the data replicate the long-established relationship between playing violent video games and aggressive behavior.

Indexed as

AggressionVideo GamesViolenceAdolescentAdultFemaleHumansMaleaggressionmedia effectsopen‐sciencereplicationvideo games

Identifiers

PMID40519113
PMCPMC12168149

What OpenQuestion holds

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.