Evidence map›Paper›PMID 40448126›Full record

ArticleBMC medical education2025

Comparison of cooperative learning through use of an immersive virtual reality anatomy model and a 3D plastic anatomical model.

Shin-Yun Chen, Daniel Salcedo, Bu-Yuan Hsiao, Wen-Cheng Huang, Bor-Chyuan Su, Jiun-Lin Horng

Abstract readComparative Study
In one paragraph

Article in BMC medical education, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 3 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
3citing papers in PubMed, 1 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

3 citing papers in PubMed, 1 synthesis or guideline pooled it.

  1. Pooled it
  2. Article
  3. Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Shin-Yun ChenDepartment of Anatomy and Cell Biology, School of Medicine, College of Medicine, Taipei Medical University, Taipei, 11031, Taiwan.
Daniel SalcedoCenter for Interprofessional Engagement and Simulation, Belmont University, Nashville, TN, USA.
Bu-Yuan HsiaoDivision of Cardiology and Cardiovascular Research Center, Department of Internal Medicine, Taipei Medical University Hospital, Taipei, 11031, Taiwan.
Wen-Cheng HuangDepartment of Emergency, School of Medicine, College of Medicine, Taipei Medical University, Taipei, 11031, Taiwan.
Bor-Chyuan Su *Department of Anatomy and Cell Biology, School of Medicine, College of Medicine, Taipei Medical University, Taipei, 11031, Taiwan.
Jiun-Lin Horng *Department of Anatomy and Cell Biology, School of Medicine, College of Medicine, Taipei Medical University, Taipei, 11031, Taiwan. jlhorng@tmu.edu.tw.

Funding

National Science and Technology Council of Taiwan NSTC113-2311-B-038-004Taipei Medical University Hospital 113TMU-TMUH-08the Higher Education Sprout Project by the Ministry of Education (MOE), Taiwan DP2-TMU-114-O-07
6 · The paper itself

Abstract

backgroundTraditional anatomy education relies on lectures, visual aids, and cadaver dissections. However, limited cadaver availability often necessitates the use of plastic models to aid 3D understanding. Virtual reality (VR) presents an immersive alternative that may enhance spatial learning without requiring cadavers. Despite its potential, few studies have directly compared VR with traditional methods in anatomy education.

objectiveThis study aimed to compare the learning outcomes of first-year anatomy students using either VR or plastic 3D models for anatomical instruction.

methodsFirst-year anatomy students were divided into two groups: one using VR and the other using plastic models. They participated in weekly anatomy sessions consisting of 2-hour lectures followed by 2-hour laboratory sessions covering various anatomical systems. After the lectures, students engaged in laboratory activities using either plastic models or immersive virtual reality (iVR) for 3D spatial anatomy learning, with iVR participants capturing screenshots of assigned targets for verification. Each session concluded with an online image-based multiple-choice quiz to assess anatomical identification and understanding.

resultsStudents from the Department of Nutrition and Health Sciences (NHS) and the Department of Medical Laboratory Science and Biotechnology (MLSB) at Taipei Medical University (TMU) participated in the study. Students in the VR group initially struggled due to the time required to adapt to the system, which was reflected in their significantly lower scores in week 2 for both NHS (80.35 ± 2.04 vs. 88.82 ± 1.64, p < 0.0019) and MLSB (72.23 ± 1.81 vs. 88.55 ± 1.67, p < 0.0001). However, in subsequent weeks, while iVR scores were slightly lower, the differences were not statistically significant, and by the later weeks, there was no significant difference in quiz performance between the two groups, with comparable scores observed in weeks 8 and 10 for NHS.

conclusionsVR provides a viable alternative to plastic models for anatomy education. Although students require an adaptation period, their performance eventually matches that of students using traditional plastic models. This study is the first to quantitatively compare VR and plastic models in anatomy instruction.

Indexed as

AnatomyEducation, Medical, UndergraduateModels, AnatomicVirtual RealityComputer-Assisted InstructionEducational MeasurementFemaleHumansImaging, Three-DimensionalLearningMalePlasticsStudents, MedicalYoung AdultPlasticsAnatomical structureCooperative learningPlastic anatomical modelVirtual reality

Identifiers

PMID40448126
PMCPMC12125823

What OpenQuestion holds

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LicenceCC BY
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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.