Evidence map›Paper›PMID 40425853›Full record

Trial reportMolecular psychiatry2025

Efficacy and mechanisms of repeated closed-loop auditory exposure during slow-wave sleep for internet gaming disorder.

Xiaoqin Yang, Yixuan Song, Wangyue Liu, Yuchen Huang, Tianye Jia, Jianfeng Liu, Lin Lu, Yan Sun, Jie Shi

Abstract readRandomized Controlled Trial
In one paragraph

Trial report in Molecular psychiatry, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed, 1 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

2 citing papers in PubMed, 1 synthesis or guideline pooled it.

  1. Pooled it
  2. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

9 authors.

Xiaoqin YangDepartment of Neurobiology, School of Basic Medical Sciences, National Institute on Drug Dependence, Peking University, Beijing, China.
Yixuan SongDepartment of Neurobiology, School of Basic Medical Sciences, National Institute on Drug Dependence, Peking University, Beijing, China.
Wangyue LiuDepartment of Neurobiology, School of Basic Medical Sciences, National Institute on Drug Dependence, Peking University, Beijing, China.
Yuchen HuangDepartment of Neurobiology, School of Basic Medical Sciences, National Institute on Drug Dependence, Peking University, Beijing, China.
Tianye JiaInstitute of Science and Technology for Brain-Inspired Intelligence, Fudan University, Shanghai, China.ORCID http://orcid.org/0000-0001-5399-2953
Jianfeng LiuCollege of Life Sciences and Health, Wuhan University of Science and Technology, Wuhan, China.ORCID http://orcid.org/0000-0002-3464-6462
Lin LuPeking University Sixth Hospital, Peking University Institute of Mental Health, Key of Mental Health, Ministry of Health (Peking University), National Clinical Research Center for Mental Disorders (Peking University Sixth Hospital), Beijing, China.ORCID http://orcid.org/0000-0003-0742-9072
Yan SunDepartment of Neurobiology, School of Basic Medical Sciences, National Institute on Drug Dependence, Peking University, Beijing, China. sunyan@bjmu.edu.cn.ORCID http://orcid.org/0000-0002-0443-6309
Jie ShiDepartment of Neurobiology, School of Basic Medical Sciences, National Institute on Drug Dependence, Peking University, Beijing, China. shijie@bjmu.edu.cn.ORCID http://orcid.org/0000-0001-6567-8160

Funding

National Natural Science Foundation of China (National Science Foundation of China) 82130040, 82288101
6 · The paper itself

Abstract

Internet Gaming Disorder (IGD) is marked by impaired psychological and social functioning but remains without effective treatments. Cue exposure therapy (CET) is typically administered during wakefulness to help extinguish addictive memories. However, recent studies suggest that sleep may be an optimal state for memory modulation. This study aimed to assess the efficacy of repeated closed-loop exposure to game sounds during UP-state of slow-wave sleep (SWS) on IGD. 84 participants meeting DSM-5 criteria for IGD were randomly assigned to sleep intervention/control groups (SIG/SCG) or awake intervention/control groups (AIG/ACG) with two consecutive days of intervention. During SWS of two intervention nights, around 300 sounds were exposed at slow-wave UP-state. While the awake groups received similar auditory cue exposure during the awake state for two consecutive days. Cravings, playtime, and P300 amplitude in the cue reactivity task were recorded at baseline, post-intervention, and follow-up intervals (1, 2, 3, weeks, and 1 month). Results showed that the SIG significantly reduced cravings (p < 0.001), and playtime (p = 0.009) at post-intervention and follow-up, whereas awake CET showed no effect. The SIG exhibited higher low-frequency and early spindle power, along with lower late spindle power after sound exposure. Notably, the linear increase in sound-elicited late spindle power across the 20 intervention blocks over two experiment nights was positively correlated with reduced cravings post-intervention (r = 0.54, p = 0.015), especially among participants achieving a craving reduction greater than 30% after one month. Our findings suggest that closed-loop auditory exposure during SWS presents a promising, non-invasive intervention strategy for treating IGD, potentially exerting its effects by modulating late spindle power.

Indexed as

Implosive TherapyInternet Addiction DisorderSleep, Slow-WaveAcoustic StimulationAdolescentAdultBehavior, AddictiveCravingCuesElectroencephalographyEvent-Related Potentials, P300FemaleHumansInternetMaleSleep

Identifiers

PMID40425853
PMCPMC12339371

What OpenQuestion holds

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.