Evidence map›Paper›PMID 40403141›Full record

ReviewCurrent opinion in psychiatry2025

Lived experience of gaming disorder among people with psychotic disorders: implications for tailored interventions and clinical management.

Maxime Huot-Lavoie, Laurent Béchard, Olivier Corbeil, Olivier Roy, Sophie L'Heureux, Ingrid Salvini, Catherine Lehoux, Anne-Marie Essiambre, Chantale Thériault, Sébastien Brodeur and 3 more

Abstract readReview
In one paragraph

Review in Current opinion in psychiatry, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 3 papers.

0numbers the graph read from it
0cells of the map it votes in
3citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

3 citing papers in PubMed.

  1. Article
  2. Article
  3. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

13 authors.

Maxime Huot-LavoieFaculty of Medicine.
Laurent BéchardCERVO Brain Research Centre, Université Laval.
Olivier CorbeilCERVO Brain Research Centre, Université Laval.
Olivier RoyFaculty of Medicine.
Sophie L'HeureuxFaculty of Medicine.
Ingrid SalviniCERVO Brain Research Centre, Université Laval.
Catherine LehouxCERVO Brain Research Centre, Université Laval.
Anne-Marie EssiambreCERVO Brain Research Centre, Université Laval.
Chantale ThériaultCERVO Brain Research Centre, Université Laval.
Sébastien BrodeurFaculty of Medicine.
Marie-France DemersCERVO Brain Research Centre, Université Laval.
Yasser KhazaalDepartment of Psychiatry, Lausanne University.
Marc-André RoyFaculty of Medicine.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

purpose of reviewDespite growing recognition of the impact of Gaming Disorder in individuals with psychotic disorders, little is known about the clinical and personal implications of this dual diagnosis. Preliminary data suggest that Gaming Disorder may be associated with increased psychotic symptoms and reduced occupational and social functioning. However, insight from lived experience remain largely absent, despite their importance. RECENT

findingsThis review synthesizes recent literature on the comorbidity between Gaming Disorder and psychotic disorders, highlighting the scarcity of research in this emerging field. It also presents preliminary findings from an ongoing qualitative study focussing on the lived experiences of individuals receiving early psychosis intervention. These data focus on participants' motivations for gaming and their perceptions of both positive and negative effects gaming has on their life. SUMMARY: This review underscores the significant lack of data on the dual diagnosis of Gaming Disorder and psychosis. Early qualitative insights reveal diverse gaming motivations, including symptom regulation, anxiety management, cognitive stimulation, and social connection. These first-person accounts emphasize the functional role of gaming and the need for recovery-oriented care. Integrating lived experience into research and clinical practice can improve relevance, support nuanced interventions, and advance our understanding of behavioral addictions in early psychosis.

Indexed as

Internet Addiction DisorderPsychotic DisordersVideo GamesComorbidityDiagnosis, Dual (Psychiatry)Humansdigital well beingearly interventionGaming Disorderlived experiencespsychotic disorders

Identifiers

PMID40403141
PMCPMC12144548

What OpenQuestion holds

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LicenceCC BY
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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.