ArticleArXiv2025
MovementVR: An open-source tool for the study of motor control and learning in virtual reality.
Article in ArXiv, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
1 citing paper in PubMed.
- Artificial intelligence and multi-omics integration in liquid biopsy for genitourinary cancers: a systematic scoping review.International urology and nephrology · 2026Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
3 authors.
Funding
Abstract
Virtual reality (VR) is increasingly used to enhance the ecological validity of motor control and learning studies by providing immersive, interactive environments with precise motion tracking. However, designing realistic VR-based motor tasks remains complex, requiring advanced programming skills and limiting accessibility in research and clinical settings. MovementVR is an open-source platform designed to address these challenges by enabling the creation of customizable, naturalistic reaching tasks in VR without coding expertise. It integrates physics-based hand-object interactions, real-time hand tracking, and flexible experimental paradigms, including motor adaptation and reinforcement learning. The intuitive graphical user interface (GUI) allows researchers to customize task parameters and paradigm structure. Unlike existing platforms, MovementVR eliminates the need for scripting while supporting extensive customization and preserving ecological validity and realism. In addition to reducing technical barriers, MovementVR lowers financial constraints by being compatible with consumer-grade VR headsets. It is freely available with comprehensive documentation, facilitating broader adoption in movement research and rehabilitation.
Identifiers
40342866PMC12060989What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.