Evidence map›Paper›PMID 40341015›Full record

SynthesisJournal of medical Internet research2025

Remapping Body Representation Using Virtual Reality in Chronic Neuropathic Pain: Systematic Review.

Maria Grazia Maggio, Mirjam Bonanno, Andrea Calderone, Amelia Rizzo, Nebahat Bulut, Mahmood Bahramizadeh, Alessandra Benenati, Francesco Tomaiuolo, Angelo Quartarone, Daniela Floridia and 1 more

Abstract readSystematic Review
In one paragraph

Synthesis in Journal of medical Internet research, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 7 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
7citing papers in PubMed, 1 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

7 citing papers in PubMed, 1 synthesis or guideline pooled it.

  1. Pooled it
  2. Review
  3. Article
  4. Article
  5. Article
  6. Article
  7. Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

11 authors.

Maria Grazia MaggioIRCCS Centro Neurolesi Bonino Pulejo, Messina, Italy.ORCID https://orcid.org/0000-0003-0757-2389
Mirjam BonannoIRCCS Centro Neurolesi Bonino Pulejo, Messina, Italy.ORCID https://orcid.org/0000-0002-3284-9741
Andrea CalderoneDepartment of Clinical and Experimental Medicine, University of Messina, Messina, Italy.ORCID https://orcid.org/0009-0006-5012-4425
Amelia RizzoDepartment of Clinical and Experimental Medicine, University of Messina, Messina, Italy.ORCID https://orcid.org/0000-0002-6229-6463
Nebahat BulutDepartment of Anesthesiology, Faculty of Medicine, Istanbul Beykent University, Istanbul, Turkey.ORCID https://orcid.org/0000-0002-1604-4441
Mahmood BahramizadehUniversity of Social Welfare and Rehabilitation Sciences, Tehran, Iran.ORCID https://orcid.org/0000-0003-4719-938X
Alessandra BenenatiDepartment of Psychology, University of Bologna, Bologna, Italy.ORCID https://orcid.org/0000-0001-8303-8386
Francesco TomaiuoloDepartment of Clinical and Experimental Medicine, University of Messina, Messina, Italy.ORCID https://orcid.org/0000-0003-4469-6241
Angelo QuartaroneIRCCS Centro Neurolesi Bonino Pulejo, Messina, Italy.ORCID https://orcid.org/0000-0003-1485-6590
Daniela FloridiaIRCCS Centro Neurolesi Bonino Pulejo, Messina, Italy.ORCID https://orcid.org/0009-0008-2419-1063
Rocco Salvatore CalabròIRCCS Centro Neurolesi Bonino Pulejo, Messina, Italy.ORCID https://orcid.org/0000-0002-8566-3166

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundChronic neuropathic pain (CNP) is a common consequence of neurological conditions such as spinal cord injury (SCI), complex regional pain syndrome (CRPS), and phantom limb pain (PLP). These conditions are often associated with distorted body representation (BR) and altered sensory processing. Virtual reality (VR) offers immersive, multisensory experiences that can modulate attention, recalibrate BR, and potentially alleviate pain.

objectiveThis systematic review aims to synthesize evidence on the use of VR-based interventions for managing CNP in patients with neurological conditions. It explores how VR can influence pain perception through body remapping. Furthermore, this review seeks to identify gaps in current research, offering recommendations for future research directions and clinical applications.

methodsWe performed a comprehensive literature search in PubMed, Web of Science, and Scopus for studies published between January 2014 and December 2024. We included original studies that examined VR interventions in patients with neurological conditions and CNP, assessing pain reduction, improvements in BR, or functional recovery. We excluded reviews, animal model studies, migraine-related studies, and those lacking a clear VR intervention or relevant clinical outcome data. The quality of the included studies was evaluated using the revised Cochrane Risk of Bias Tool for Randomized Trials and the Cochrane Risk of Bias in Nonrandomized Studies of Interventions tool. Given the heterogeneity in study design, VR protocols, and outcome measures, a qualitative synthesis approach was adopted based on the synthesis without meta-analysis framework.

resultsTen studies-both randomized controlled trials and uncontrolled experimental designs-met the inclusion criteria. These studies focused on the application of VR in SCI (n=4, 40%), CRPS (n=4, 40%), and PLP (n=2, 20%), using interventions such as immersive VR, mirror visual feedback, visuotactile stimulation, and virtual body illusions. Sample sizes ranged from 9 to 70 participants, with varying degrees of neurological impairment. Most of the studies (n=7, 70%) reported substantial reductions in pain intensity and improvements in embodiment and perceived body ownership. In SCI, combining VR with neuromodulation techniques enhanced analgesic effects. In CRPS, modifying the visual appearance of the affected limb improved body image and decreased pain perception. In PLP, kinesthetic and visual feedback delivered through VR environments significantly reduced PLP and improved movement representation.

conclusionsOverall, the quality of evidence ranged from moderate to low, mainly due to small sample sizes, protocol heterogeneity, and risk of bias. Evidence regarding adherence to VR therapy was particularly limited. Nonetheless, VR shows strong potential as a noninvasive, patient-tailored therapeutic tool for CNP. VR could provide innovative and engaging strategies to reduce pain and enhance functional outcomes in populations with neurological conditions. Future research should focus on developing standardized protocols and conducting large-scale, high-quality trials to validate VR's long-term efficacy and integration into routine clinical practice.

trial registrationPROSPERO CRD42024606150; https://www.crd.york.ac.uk/PROSPERO/view/CRD42024606150.

Indexed as

Body ImageChronic PainNeuralgiaVirtual RealityHumanschronic neuropathic painpain managementpain modulationpatients with neurological conditionsremapping body representationvirtual reality

Identifiers

PMID40341015
PMCPMC12174876

What OpenQuestion holds

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LicenceCC BY
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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.