Evidence map›Paper›PMID 40301236›Full record

ArticleBehavior research methods2025

The CogLearn Toolkit for Unity: Validating a virtual reality paradigm for human avoidance learning.

Marina Rodriguez Lopez, Huaiyu Liu, Federico Mancinelli, Jack Brookes, Dominik R Bach

Abstract read
In one paragraph

Article in Behavior research methods, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 3 papers.

0numbers the graph read from it
0cells of the map it votes in
3citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

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3 · Its place in the literature

Who cites it

3 citing papers in PubMed.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors.

Marina Rodriguez Lopez *UCL Queen Square Institute of Neurology, Wellcome Centre for Human Neuroscience, University College London, London, UK.
Huaiyu Liu *UCL Queen Square Institute of Neurology, Wellcome Centre for Human Neuroscience, University College London, London, UK.
Federico MancinelliCentre for Artificial Intelligence and Neuroscience, Transdisciplinary Research Area Life and Health, University of Bonn, Bonn, Germany.
Jack BrookesUCL Queen Square Institute of Neurology, Wellcome Centre for Human Neuroscience, University College London, London, UK.
Dominik R BachUCL Queen Square Institute of Neurology, Wellcome Centre for Human Neuroscience, University College London, London, UK. d.bach@uni-bonn.de.

Funding

Economic and Social Research Council ES/W000776/1European Research Council ERC-2018 CoG-816564 ActionContraThreatWellcome TrustWellcome Trust 203147/Z/16/Z
6 · The paper itself

Abstract

Avoidance learning encompasses the acquisition of behaviours that enable individuals to evade or withdraw from potentially harmful stimuli, prior to their occurrence. Maladaptive avoidance is a crucial feature of anxiety and trauma-related disorders. In biological and clinical settings, avoidance behaviours usually involve uninstructed, idiosyncratic and complex motor actions. However, there is a lack of laboratory paradigms that allow investigating how such actions are acquired. To fill this gap, we developed a wireless virtual reality platform to investigate avoidance learning in naturalistic settings, with an uncomfortable sound as unconditioned stimulus (US), a physically plausible avoidance action, and allowing for unconstrained movements. This platform, the CogLearn Toolkit for Unity, is publicly available and allows conducting various types of learning experiments with simple text files as input. We validated this platform in an exploration-confirmation approach with five independent experiments. Overall, participants showed successful acquisition of avoidance behaviour in all experiments. In three exploration experiments, we refined the paradigm and identified mean distance from US location during conditioned stimulus (CS) presentation (before US occurs) as a sensitive measure of avoidance. Two confirmation experiments revealed stronger avoidance for CS+ than CS- during avoidance learning, whether or not this phase was preceded by Pavlovian acquisition. Furthermore, we demonstrated reduced avoidance during extinction with instruction to approach CS, but persistent residual avoidance during this phase. We found evidence of reinstatement in one of two confirmation experiments. Overall, our study provides robust evidence supporting the efficacy of our paradigm in studying avoidance learning in conditions of high ecological relevance.

Indexed as

Avoidance LearningVirtual RealityAdultConditioning, ClassicalExtinction, PsychologicalFemaleHumansMaleYoung AdultHuman avoidance learningNaturalistic measureToolkitVirtual reality paradigm

Identifiers

PMID40301236
PMCPMC12041112

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LicenceCC BY
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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.