Evidence map›Paper›PMID 40263605›Full record

ArticleScientific reports2025

Deep deterministic policy gradient algorithm based on dung beetle optimization and priority experience replay mechanism.

Hengwei Zhu, Chuiting Rong, Haorui Liu

Abstract read
In one paragraph

Article in Scientific reports, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

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0citing papers in PubMed
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1 · What the graph read from it

What it found

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2 · The registry

The trial behind it

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3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

3 authors.

Hengwei ZhuCollege of Computer and Information Engineering, Dezhou University, Dezhou, 253023, China. 1430059696@qq.com.
Chuiting RongCollege of Computer and Information Engineering, Dezhou University, Dezhou, 253023, China.
Haorui LiuCollege of Computer and Information Engineering, Dezhou University, Dezhou, 253023, China.

Funding

Dezhou Special Project of China University-Industry-Research Innovation Fund 2021DZ026
6 · The paper itself

Abstract

Reinforcement learning algorithms that handle continuous action spaces have the problem of slow convergence and local optimality. Hence, we propose a deep deterministic policy gradient algorithm based on the dung beetle optimization algorithm (DBOP-DDPG) and priority experience replay mechanism. This method first adopts the simultaneous search policy of multiple populations by introducing the dung beetle optimizer (DBO), which can effectively keep the algorithm from falling into the local optimum solution and improve global optimization capability. Then, we design a criterion for determining the priority of sample data. The experience replay mechanism sampling is improved, and sample data in the experience replay mechanism are stored in three replay mechanisms based on importance for subsequent sampling training to then improve the algorithm's convergence speed. Finally, tests were conducted in three classic control environments of OpenAI Gym. The results showed that the improved method improved the convergence speed by at least 10% compared with the comparison algorithm, and the cumulative reward value was increased by up to 150.

Identifiers

PMID40263605
PMCPMC12015412

What OpenQuestion holds

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.