Evidence map›Paper›PMID 40242676›Full record

ArticleCureus2025

Current Clinical Practices for Gaming Disorder and Related Issues in Primary Care Settings in Northern Japan: A Regional Survey in Sapporo.

Masaru Tateno, Yukie Tateno, Tomohiro Shirasaka, Hirofumi Furuta, Yoshito Takahashi

Abstract read
In one paragraph

Article in Cureus, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

  1. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors.

Masaru TatenoChild Mental Health Clinic of Neuropsychiatry, Sapporo Medical University Hospital, Sapporo, JPN.
Yukie TatenoTokiwa Child Development Center, Tokiwa Hospital, Sapporo, JPN.
Tomohiro ShirasakaPsychiatry, Teine Keijinkai Medical Center, Sapporo, JPN.
Hirofumi FurutaPediatrics, Furuta Pediatric Clinic, Sapporo, JPN.
Yoshito TakahashiPsychiatry, Soen Mental Clinic, Sapporo, JPN.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundGaming is a popular leisure activity among children and adolescents in Japan. Recently, gaming disorder (GD) has become a common issue in child and adolescent psychiatry. However, due to a severe shortage of child and adolescent psychiatrists (CAPs) in Japan, we hypothesized that young patients with GD and gaming-related problems may seek help at pediatric or general psychiatric clinics, which serve as primary care providers for children's mental health issues. In this study, we conducted a regional survey in Sapporo, Japan, to understand the current status of medical interventions for GD provided by pediatricians and psychiatrists.

methodsThis was a cross-sectional survey conducted in a specific region of Japan. The subjects of this study were almost all pediatricians, psychiatrists, and CAPs practicing in Sapporo, Japan. A questionnaire was mailed to a total of 196 medical institutions. The survey included questions about clinical practices related to GD, such as experience in treating GD, common presenting symptoms in patients with GD, and psychiatric comorbidities associated with GD. Results were statistically compared between two groups: pediatricians and psychiatrists.

resultsWe received 60 responses, yielding a response rate of 30.6%. All collected response forms were considered valid, and only one response to the question about the percentage of patients with gaming-related problems was considered invalid because it was an outlier (answer of 80%). The rate of respondents who had encountered gaming-related problems was 53.8% (n=14) among pediatricians (n=26), 52.2% (n=12) among psychiatrists (n=23), and, as a reference, 81.8% (n=9) among CAPs (n=11). When asked about the proportion of patients with gaming-related problems among all the patients they had seen, pediatricians reported 0.6%, psychiatrists reported 2.9%, and CAPs reported 8.7%. Autism spectrum disorder (ASD) was the most commonly reported comorbid diagnosis associated with GD, followed closely by attention deficit hyperactivity disorder (ADHD). Depression and anxiety were the third most commonly reported comorbid conditions. DISCUSSION: While many CAPs (81.8%) are already addressing gaming-related issues, only about half of pediatricians (53.8%) and psychiatrists (52.2%) are involved in such treatment. With the increasing number of children and adolescents engaging in online gaming, playtime has gradually increased, potentially leading to an increase in GD cases. The difference was that pediatricians were often consulted about somatic symptoms, while psychiatrists were typically required to manage behavioral issues, such as excessive spending on gaming, and psychiatric symptoms, such as anxiety. As the number of children and adolescents seeking medical care for gaming-related problems is expected to increase, it is anticipated that clinical guidelines will be developed to enable both pediatricians and psychiatrists to effectively manage these cases.

Indexed as

attention deficit hyperactivity disorder (adhd)autism spectrum disorderbehavioral addictiongaming disorderinternet addictioninternet gaming disorderneurodevelopmental disorderpsychiatric comorbidity

Identifiers

PMID40242676
PMCPMC12002560

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.