ArticleExperimental brain research2025
Comparative effectiveness of exercise and art therapy programs in treating internet gaming disorder among adolescents: an 8-day intensive intervention study.
Article in Experimental brain research, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 4 papers, 2 of them syntheses that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
4 citing papers in PubMed, 2 syntheses or guidelines pooled it.
- Therapeutic Interventions Targeted at Problematic Use of Digital Technology: Systematic Review and Meta-Analysis of Evidence.JMIR mental health · 2026Pooled it
- Comparative efficacy of psychological interventions for internet gaming disorder: a meta-analysis of randomized controlled trials.Frontiers in psychiatry · 2025Pooled it
- Effects of a Dance-Based Intervention on Affective States and Self-Esteem in Adolescents Receiving Psychiatric Care: Differences Between Youth with and Without Problematic Internet Use-A Pilot Study.Behavioral sciences (Basel, Switzerland) · 2026Article
- Development and Effectiveness of Humanities-Based Cognitive Behavior Therapy for Adolescents With Problematic Gaming Behavior.Psychiatry investigation · 2026Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
2 authors.
Funding
Abstract
This study compared the effectiveness of exercise and art therapy programs for adolescents with Internet Gaming Disorder (IGD), investigating their impacts on gaming symptoms, psychological functioning, and behavioral problems. Forty-seven adolescents with IGD (aged 9-14 years) participated in either an 8-day exercise program (n = 23) or art therapy program (n = 24). Outcomes were assessed using the Korean Internet Addiction Scale (K-scale) and Korean Youth Self Report (K-YSR) at baseline, post-intervention, and one-month follow-up. Both interventions demonstrated significant effectiveness in reducing IGD symptoms (ηp
Indexed as
Identifiers
40216623What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.