Evidence map›Paper›PMID 40206316›Full record

ArticleMayo Clinic proceedings. Digital health2023

In-Home Virtual Reality Program for Chronic Lower Back Pain: A Randomized Sham-Controlled Effectiveness Trial in a Clinically Severe and Diverse Sample.

Todd Maddox, Liesl Oldstone, Charisse Y Sparks, Josh Sackman, Alexis Oyao, Laura Garcia, Roselani U Maddox, Kelsey Ffrench, Heidy Garcia, Takisha Adair and 5 more

Registry-linked trialAbstract read
In one paragraph

Article in Mayo Clinic proceedings. Digital health, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT05263037 (A Decentralized, Randomized, Controlled Trial to Study Health Outcomes of EaseVRx-8w+ for the Treatment of Chronic Lower Back Pain), which is not on this map. Cited by 19 papers, 2 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
19citing papers in PubMed, 2 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT05263037 naactive not recruitingnot on this map

A Decentralized, Randomized, Controlled Trial to Study Health Outcomes of EaseVRx-8w+ for the Treatment of Chronic Lower Back Pain

TypeinterventionalSponsorAppliedVR Inc.Ran2022 to 2026Enrolled1,093ConditionsChronic Low-back Pain, Anxiety, DepressionArmsEaseVRx, Sham VR
3 · Its place in the literature

Who cites it

19 citing papers in PubMed, 2 syntheses or guidelines pooled it.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

15 authors.

Todd MaddoxAppliedVR, Inc., Van Nuys, CA.
Liesl OldstoneAppliedVR, Inc., Van Nuys, CA.
Charisse Y SparksAppliedVR, Inc., Van Nuys, CA.
Josh SackmanAppliedVR, Inc., Van Nuys, CA.
Alexis OyaoAppliedVR, Inc., Van Nuys, CA.
Laura GarciaFound Inc., San Francisco, CA.
Roselani U MaddoxAppliedVR, Inc., Van Nuys, CA.
Kelsey FfrenchAppliedVR, Inc., Van Nuys, CA.
Heidy GarciaAppliedVR, Inc., Van Nuys, CA.
Takisha AdairAppliedVR, Inc., Van Nuys, CA.
Ann IrvinAppliedVR, Inc., Van Nuys, CA.
David MaislinBiomedical Statistical Consulting, Wynnewood, PA.
Brendan KeenanBiomedical Statistical Consulting, Wynnewood, PA.
Robert BonakdarScripps Center for Integrative Medicine, La Jolla, CA.
Beth D DarnallDepartment of Anesthesiology, Perioperative and Pain Medicine, Stanford University School of Medicine, Palo Alto, CA.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Objective: To determine whether an 8-week, self-administered in-home, behavioral skills virtual reality program for chronic low back pain (RelieVRx) that trains diaphragmatic breathing, biofeedback, cognition and emotion regulation, mindfulness, and pain education skills, is superior to a strong active Sham at day 56 for improving pain intensity and pain interference, in a large real-world sample. Patients and Methods: Participants included a national sample of demographically diverse individuals with self-reported nonmalignant chronic low back pain ≥3 months duration with an average pain intensity and pain interference of ≥4/10. Participants were randomized 1:1 to RelieVRx or active Sham, and data were collected from January 31, 2022, to October 31, 2022. We evaluated group differences in brief pain inventory, pain intensity, and pain interference to day 56 (end of treatment). Results: Of the 1067 participants (772 women, 293 men, and 2 others; mean ± SD age, 50.8±13.2 years) randomized (1:1) into 2 groups: RelieVRx (n=536) and Sham (n=531) comprised the modified intention-to-treat analytic dataset. RelieVRx was superior to Sham for pain intensity and pain interference reductions from pretreatment to day 56 (difference from Sham, pain intensity: 0.406 [0.170-0.642] and pain interference: 0.523 [0.285-0.760]). Pain intensity and interference reductions for RelieVRx at day 56 were clinically meaningful (pain intensity: 2.0 [out of 10] points [1.73-2.06], pain interference: 2.3 points [1.99-2.33]). Conclusion: An 8-week self-administered behavioral skills virtual reality program was found to impart clinically meaningful improvements above a strong active control comparison on pain intensity and pain interference in clinically severe and diverse adults with chronic low back pain. Trial Registration: clinicaltrials.gov Identifier: NCT05263037.

Indexed as

behavioral healthchronic low back painvirtual reality

Identifiers

PMID40206316
PMCPMC11975703

What OpenQuestion holds

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Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.