Trial reportEuropean spine journal : official publication of the European Spine Society, the European Spinal Deformity Society, and the European Section of the Cervical Spine Research Society2025
Anterior cervical discectomy and fusion training with virtual reality: enhance cognition, attitudes, self-efficacy and performance in residents.
Trial report in European spine journal : official publication of the European Spine Society, the European Spinal Deformity Society, and the European Section of the Cervical Spine Research Society, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.
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The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
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Who cites it
1 citing paper in PubMed.
- ICU nurses' experiences with virtual reality technology for work-related stress reduction: A qualitative study.International journal of nursing sciences · 2026Article
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Authors and funding
4 authors.
Funding
Abstract
purposeAnterior cervical discectomy and fusion (ACDF) is the most commonly performed surgical procedure for degenerative cervical spine surgery, which has a long learning curve. Surgical technique training is fundamental for spine surgeons, however, there is a lack of techniques for training on ACDF. Virtual reality (VR) has been introduced into spine surgery training within safe environments. So far, no existing studies have comprehensively evaluated the potential benefits of VR in training residents in ACDF field. This study aims to develop the VR based ACDF training system and evaluate the effect of VR on surgical training for residents.
methodsA VR simulation module for ACDF training was developed, involving 19 interactive operation steps. Residents of postgraduate years (PGY) 1-3 in our spine center were randomly assigned to VR training (VR group) and standard programmatic training (ST group). The test on ACDF surgery knowledge was conducted as cognitive evaluation, attitudes toward training were evaluated with the neurosurgical evaluation of attitudes towards simulation training (NEAT) tool, self-efficacy evaluation by using the general self-efficacy scale (GSES), and a performance questionnaire was used to evaluate the performance of all participants.
resultsA total of 60 residents were included in this study, with 30 in VR group and 30 in ST group. No significant differences were observed in terms of the demographic data such as age, gender, PGY between the two groups. After the training, the knowledge test scores of residents in the VR group (76.91 ± 9.07) were significantly higher than those in ST group (82.23 ± 8.49), MD= -5.32 with 95%CI (-9.87, -0.79), P < 0.05. VR group showed a better NEAT score (38.23 ± 0.59) than ST group (27.83 + 0.62), MD= -10.43 with 95%CI (-12.67, -8.19), P < 0.05; VR group showed a higher GSES (31.11 ± 3.25) than ST group (29.36 + 3.05), MD= -1.73 with 95%CI (-3.20, -0.23), P < 0.05, and better performance questionnaire score (21.15 ± 2.41) compared with ST group (19.38 ± 2.55), MD= -1.77 with 95%CI (-3.12, -0.55), P < 0.05.
conclusionsThis study developed a VR training system of ACDF, which offers an immersive and interactive 3D environment, enabling trainees to actively engage in the entire ACDF surgical process. The VR training can enhance the cognition of knowledge, positively affect attitudes, improve self-efficacy and intraoperative performance in residents compared with traditional training, thereby supporting its potential application as an educational tool for ACDF training in the future.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.