ArticlePloS one2025
Clinician perspectives on virtual reality use in physical therapy practice in the United States.
Article in PloS one, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 8 papers, 1 of them a synthesis that pooled it.
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Who cites it
8 citing papers in PubMed, 1 synthesis or guideline pooled it.
- Virtual reality in autism and physical therapy: a meta-analytical review of clinical outcomes and therapeutic efficacy.Frontiers in rehabilitation sciences · 2026Pooled it
- National Acceptance and Determinants of Immersive Extended Reality in Health Care in China: Cross-Sectional Study.Journal of medical Internet research · 2026Article
- Barriers and facilitators to the implementation of virtual reality as a pain management intervention in outpatient physiotherapy practices: a qualitative analysis.BMC health services research · 2026Article
- Barriers and Facilitators to the 3 Sides of Extended Reality-Rehabilitation Adoption: Scoping Review.Journal of medical Internet research · 2026Article
- Enhancing the Predictive Value of Formative Evaluation in Extended Reality Adoption: Addressing the Experience Gap.JMIR formative research · 2026Article
- Understanding digital health technology implementation in rehabilitation and development of the Rehabilitation Technologies Implementation model.NPJ digital medicine · 2026Article
- Awareness and perceptions of virtual reality in physiotherapy: a cross-sectional study among students and clinicians in Palestine.BMC medical education · 2025Article
- Article
Corrections and comments
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Authors and funding
6 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
The primary goal of physical rehabilitation is to assess movement impairments and restore function to improve overall quality of life. Virtual reality (VR) may provide the optimal environment to promote these goals due to its motivating and modifiable nature which can be difficult to accomplish through traditional real-world therapeutic methods. Current research of VR for rehabilitation has demonstrated that VR interventions can produce clinically meaningful change in motor outcomes. Despite this, adoption and usage of VR by physical therapy professionals is unclear due to the limited research in this area. Thus, the purpose of this study was to identify the current usage and perspectives of VR in physical rehabilitation among physical therapy professionals. Physical Therapists (PTs) and Physical Therapist Assistants (PTAs) in the United States were recruited to participate in this survey-based study. A total of N = 658 participants completed the survey, which consisted of demographic information followed by the Assessing Determinants Of Prospective Take-up of Virtual Reality (ADOPT-VR2) survey that assesses 12 constructs (e.g., Attitudes, Perceived Usefulness, Facilitating Conditions and Barriers) related to the use of VR in clinical settings. Most respondents reported not using VR in clinical practice (n = 611; 92.9%). For all respondents, the constructs of Attitudes, Perceived Ease of Use, Compatibility, Client Influence, and Self-Efficacy were found to statistically contribute to the prediction of Behavioral Intention to use VR (p < .05). However, for those clinicians using VR in their clinical practice, Superior Influence and Perceived Behavioral Control were significant positive predictors for intention to use VR. Future investigation should aim to test strategies to target these factors significantly influencing VR use to further address the gap between evidence and clinical practice in the use of VR for physical rehabilitation interventions.
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