Evidence map›Paper›PMID 40014220›Full record

ArticleJournal of urban health : bulletin of the New York Academy of Medicine2025

Using Virtual Reality to Enhance Mobility, Safety, and Equity for Persons with Vision Loss in Urban Environments.

Fabiana Sofia Ricci, Charles K Ukegbu, Anne Krassner, Sanjukta Hazarika, Jade White, Maurizio Porfiri, John-Ross Rizzo

Abstract read
In one paragraph

Article in Journal of urban health : bulletin of the New York Academy of Medicine, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

7 authors.

Fabiana Sofia RicciDepartment of Biomedical Engineering, New York University Tandon School of Engineering, Six MetroTech Center, Brooklyn, 11201, NY, USA.
Charles K UkegbuTransportation Planning & Management Division, New York City Department of Transportation, 55 Water Street, New York, 10041, NY, USA.
Anne KrassnerTransportation Planning & Management Division, New York City Department of Transportation, 55 Water Street, New York, 10041, NY, USA.
Sanjukta HazarikaTransportation Planning & Management Division, New York City Department of Transportation, 55 Water Street, New York, 10041, NY, USA.
Jade WhiteTransportation Planning & Management Division, New York City Department of Transportation, 55 Water Street, New York, 10041, NY, USA.
Maurizio PorfiriDepartment of Biomedical Engineering, New York University Tandon School of Engineering, Six MetroTech Center, Brooklyn, 11201, NY, USA.
John-Ross RizzoDepartment of Biomedical Engineering, New York University Tandon School of Engineering, Six MetroTech Center, Brooklyn, 11201, NY, USA. JohnRoss.Rizzo@nyulangone.org.ORCID http://orcid.org/0000-0002-4084-0085

Funding

Division of Computer and Network Systems 1952180Division of Electrical, Communications and Cyber Systems 1928614Division of Undergraduate Education 2129076Innovation and Technology Ecosystems 2236097Innovation and Technology Ecosystems 2345139
6 · The paper itself

Abstract

This study explores the use of virtual reality (VR) as an innovative tool to enhance awareness, understanding of accessibility for persons with vision loss (VL), and acceptance. Through a VR-based workshop developed in collaboration with New York City's Department Of Transportation, participants experienced immersive simulations of VL and related immersive mobility challenges. The methodology included the development of a VR environment, simulations of vision loss, testing with the DOT team during the workshop, and an assessment of changes in participants' knowledge, confidence in addressing accessibility challenges, and overall perception through pre- and post-intervention questionnaires. Participants included urban planners, designers, and architects. Results showed a significant increase in awareness of VL-related challenges that affect design guidelines, as well as improved confidence in addressing such challenges. Participants also expressed strong support for VR as a pedagogical tool, noting its potential for reshaping professional practices, improving capacity building, and enhancing inclusive design. The study demonstrates the effectiveness of VR as an experiential learning platform, fostering empathy and a long-term commitment to integrating VL considerations into urban design. These findings highlight the transformative potential of VR in advancing equity and accessibility in urban environments.

Indexed as

Persons with Visual DisabilitiesSafetyVirtual RealityAdultFemaleHumansMaleMiddle AgedNew York CitySurveys and QuestionnairesUrban PopulationAccessibilityInclusive designLow-vision individualsPeople with vision lossUrban navigationVisually impaired individualsWorkshop

Identifiers

PMID40014220
PMCPMC12279647

What OpenQuestion holds

Textmetadata
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.