ArticleSensors (Basel, Switzerland)2025
Analysis of Kinect-Based Human Motion Capture Accuracy Using Skeletal Cosine Similarity Metrics.
Article in Sensors (Basel, Switzerland), 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
2 citing papers in PubMed.
- Webcam-Based Exergame for Motor Recovery with Physical Assessment via DTW.Sensors (Basel, Switzerland) · 2026Article
- Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
5 authors.
Funding
Abstract
Kinect, with its intrinsic and accessible human motion capture capabilities, found widespread application in real-world scenarios such as rehabilitation therapy and robot control. Consequently, a thorough analysis of its previously under-examined motion capture accuracy is of paramount importance to mitigate the risks potentially arising from recognition errors in practical applications. This study employs a high-precision, marker-based motion capture system to generate ground truth human pose data, enabling an evaluation of Azure Kinect's performance across a spectrum of tasks, which include both static postures and dynamic movement behaviors. Specifically, the cosine similarity for skeletal representation is employed to assess pose estimation accuracy from an application-centric perspective. Experimental results reveal that factors such as the subject's distance and orientation relative to the Kinect, as well as self-occlusion, exert a significant influence on the fidelity of Azure Kinect's human posture recognition. Optimal testing recommendations are derived based on the observed trends. Furthermore, a linear fitting analysis between the ground truth data and Azure Kinect's output suggests the potential for performance optimization under specific conditions. This research provides valuable insights for the informed deployment of Kinect in applications demanding high-precision motion recognition.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.