Evidence map›Paper›PMID 39897616›Full record

ArticlePerspectives on medical education2025

Teach the Unteachable with a Virtual Reality (VR) Brain Death Scenario - 800 Students and 3 Years of Experience.

Anna Junga, Pascal Kockwelp, Dimitar Valkov, Henriette Schulze, Philipp Bozdere, Ole Hätscher, Helmut Ahrens, Bernhard Marschall, Benjamin Risse, Markus Holling

Abstract read
In one paragraph

Article in Perspectives on medical education, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 5 papers.

0numbers the graph read from it
0cells of the map it votes in
5citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

5 citing papers in PubMed.

  1. Article
  2. Observational
  3. Article
  4. Article
  5. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

10 authors.

Anna JungaInstitute of Medical Education and Student Affairs, University of Münster, Münster, Germany.ORCID 0000-0002-4165-9114
Pascal KockwelpInstitute for Geoinformatics and Institute for Computer Science, University of Münster, Münster, Germany.ORCID 0009-0001-9118-0929
Dimitar ValkovFaculty of Natural Sciences and Technology Saarland University, Germany.ORCID 0009-0009-8568-5750
Henriette SchulzeInstitute of Medical Education and Student Affairs, University of Münster, Münster, Germany.ORCID 0009-0001-4364-7141
Philipp BozdereInstitute for Society and Digital Media, Münster University of Applied Sciences, Münster, Germany.ORCID 0009-0007-6494-6742
Ole HätscherDepartment of Psychology, University of Münster, Münster, Germany.ORCID 0009-0009-1410-4023
Helmut AhrensInstitute of Medical Education and Student Affairs, University of Münster, Münster, Germany.ORCID 0009-0003-1730-9629
Bernhard MarschallInstitute of Education and Student Affairs, University of Münster, Münster, Germany.ORCID 0000-0002-1354-8687
Benjamin RisseInstitute for Geoinformatics and the Institute for Computer Science, University of Münster, Münster, Germany.ORCID 0000-0001-5691-4029
Markus HollingDepartment of Neurosurgery, University Hospital Münster, Münster, Germany.ORCID 0000-0002-2167-0789

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Introduction: Traditionally, clinical education has combined classroom theory with hospital-based practical experiences. Over the past 50 years, simulation-based training, particularly virtual reality (VR), has gained prominence for its flexibility and scalability. This article describes the development, implementation and evaluation of a VR-based brain death diagnostic training module at the University of Münster over a three-year period. Methods: A multidisciplinary team developed the VR scenario to simulate a realistic intensive care unit, in line with German guidelines for brain death diagnosis. The module includes a tutorial and a preparatory video podcast to accommodate varying levels of VR experience. The course maintained its former small-group format, integrating VR to replace a manikin-based brain death examination. A randomized pilot study compared the traditional and VR-based approaches. Results: Feedback from over 800 students indicated a strong preference for VR training, with a significant increase in perceived competence in brain death diagnosis. The VR module also increased the individual training time and provided more varied clinical scenarios than traditional methods. Continuous feedback led to iterative improvements, including reflex simulations and improved hardware management. Discussion: The VR-based training was well received, demonstrating its potential to revolutionize medical education by providing immersive, realistic simulations. Challenges such as initial hardware adaptation and high personnel costs were addressed through comprehensive tutorials and structural adjustments. The success of this module has led to the development of additional VR courses, optimizing the use of hardware and justifying the initial investment. Conclusion: The integration of VR into medical education at the University of Münster has proven effective, enhancing student engagement and competence in brain death diagnosis. The positive outcomes suggest a promising future for VR in medical education, highlighting the importance of innovative tools in the preparation of future medical professionals. Efforts are continuing to broaden the application and accessibility of VR-based training.

Indexed as

Brain DeathSimulation TrainingStudents, MedicalVirtual RealityClinical CompetenceCurriculumHumansPilot Projects

Identifiers

PMID39897616
PMCPMC11784512

What OpenQuestion holds

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LicenceCC BY
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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.