ArticlePloS one2025
Predicting real-world navigation performance from a virtual navigation task in older adults.
Article in PloS one, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 7 papers.
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The trial behind it
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Who cites it
7 citing papers in PubMed.
- Designing for Wayfinding in VR: Linking Navigation Interfaces to Spatial Learning and Cognitive Mapping.Proceedings of the SIGCHI conference on human factors in computing systems. CHI Conference · 2026Article
- Vertex: A Semantic Graph-Based Indoor Navigation System with Vision-Language Landmark Verification.Sensors (Basel, Switzerland) · 2026Article
- Spatial navigation as a digital marker for clinically differentiating cognitive impairment severity.Communications medicine · 2026Article
- Review
- Spatial navigation strategy in older adults: Preference or ability?Psychology and aging · 2025Article
- Individual differences in navigation skill: towards reliable and valid measures.Cognitive research: principles and implications · 2025Article
- Education Is Positively and Causally Linked With Spatial Navigation Ability Across the Lifespan.Open mind : discoveries in cognitive science · 2025Article
Corrections and comments
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Authors and funding
7 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Virtual reality environments presented on tablets and smartphones offer a novel way of measuring navigation skill and predicting real-world navigation problems. The extent to which such virtual tests are effective at predicting navigation in older populations remains unclear. We compared the performance of 20 older participants (54-74 years old) in wayfinding tasks in a real-world environment in London, UK, and in similar tasks designed in a mobile app-based test of navigation (Sea Hero Quest). In a previous study with young participants (18-35 years old), we were able to predict navigation performance in real-world tasks in London and Paris using this mobile app. We find that for the older cohort, virtual navigation performance predicts real-world performance for medium difficulty, but not for the easy or difficult environments. Overall, our study supports the utility of using digital tests of spatial cognition in older age groups, while carefully adapting the task difficulty to the population.
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Registered trials
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