Evidence map›Paper›PMID 39866545›Full record

ArticleEPJ quantum technology2025

Defining quantum games.

Laura Piispanen, Marcel Pfaffhauser, James Wootton, Julian Togelius, Annakaisa Kultima

Abstract read
In one paragraph

Article in EPJ quantum technology, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

  1. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors.

Laura PiispanenDepartment of Computer Science, Aalto University School of Science, Espoo, Finland.
Marcel PfaffhauserIBM Quantum, IBM Research, Säumerstrasse 4, Rüschlikon, 8803 Zurich, Switzerland.
James WoottonIBM Quantum, IBM Research, Säumerstrasse 4, Rüschlikon, 8803 Zurich, Switzerland.
Julian TogeliusComputer Science and Engineering Department, New York University Tandon School of Engineering, 370 Jay Street, Brooklyn, NY 11202 USA.
Annakaisa KultimaDepartment of Media, Aalto University School of Arts, Design and Architecture, Espoo, Finland.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

In this research article, we survey existing quantum physics-related games and, based on this survey, propose a definition for the concept of quantum games. We define a quantum game as any type of rule-based game that either employs the principles of quantum physics or references quantum phenomena or the theory of quantum physics through any of three proposed dimensions: the perceivable dimension of quantum physics, the dimension of quantum technologies, and the dimension of scientific purposes, such as citizen science or education. We also discuss the concept of quantum computer games, which are games on quantum computers, as well as definitions for the concept of science games. Various games explore quantum physics and quantum computing through digital, analogue, and hybrid means, with various incentives driving their development. As interest in games as educational tools for supporting quantum literacy grows, understanding the diverse landscape of quantum games becomes increasingly important. We propose that the three dimensions of quantum games identified in this article be used for designing, analysing, and defining the phenomenon of quantum games.

Indexed as

Game definitionsGame studiesGame technologiesGamingQuantum artQuantum gamesScience gamesSerious games

Identifiers

PMID39866545
PMCPMC11754332

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.