Evidence map›Paper›PMID 39710768›Full record

ArticleExperimental brain research2024

A detailed inquiry of the differences between headphones and loudspeakers influences on dynamic postural task performance.

Anat V Lubetzky, Yi Wu, Delong Lin, Alvaro F Olsen, Anjali Yagnik, Daphna Harel, Agnieszka Roginska

Abstract read
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In one paragraph

Article in Experimental brain research, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed, 1 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed, 1 synthesis or guideline pooled it.

  1. Pooled it
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

7 authors.

Anat V LubetzkyDepartment of Physical Therapy, New York University, New York, USA. anat@nyu.edu.ORCID http://orcid.org/0000-0001-5869-025X
Yi WuMusic and Audio Research Laboratory, New York University, New York, USA.
Delong LinMusic and Audio Research Laboratory, New York University, New York, USA.
Alvaro F OlsenCREATE Lab, New York University, New York, USA.
Anjali YagnikDepartment of Physical Therapy, New York University, New York, USA.
Daphna HarelDepartment of Applied Statistics, Social Science, and Humanities, New York University, New York, USA.
Agnieszka RoginskaMusic and Audio Research Laboratory, New York University, New York, USA.

Funding

NYU Music and Audio Research Laboratory (MARL) seed award NYU Music and Audio Research Laboratory (MARL) seed award
6 · The paper itself

Abstract

We examined the impact of auditory stimuli and their methods on a dynamic balance task performance. Twenty-four young adults wore an HTC Vive headset and dodged a virtual ball to the right or left based on its color (blue to the left, red to the right, and vice versa). We manipulated the environment by introducing congruent (auditory stimuli from the correct direction) or incongruent (auditory stimuli played randomly from either side) and comparing a multimodal (visual and congruent auditory stimuli) to unimodal (visual or auditory stimuli) presentation. We tested four apparatuses: loudspeakers, headphones, passthrough, (wearing headphones while auditory stimuli come from loudspeakers) and room simulation (externalization via headphones). We quantified reaction time (RT) and accuracy (choosing the correct direction to dodge) from the head movement. We hypothesized that the weight of the headset will slow RT, and that externalization of the auditory stimuli will make it more usable when no visual cues are provided. Interestingly, both hypotheses were refuted. In silent conditions, RT was faster with headphones compared to loudspeakers, but this difference disappeared when auditory stimuli were introduced. Participants used congruent auditory stimuli to improve accuracy but disregarded incongruent auditory stimuli across all apparatuses except for room simulation. In conclusion, this study confirmed that healthy young adults can use congruent auditory stimuli to enhance accuracy and disregard incongruent auditory stimuli such that accuracy is not harmed. RT was either faster or the same with headphones compared to loudspeakers. Notably, this specific room simulation did not enhance performance.

Indexed as

Postural BalanceReaction TimeAcoustic StimulationAdultAuditory PerceptionFemaleHead MovementsHumansMalePsychomotor PerformanceYoung AdultDynamic balanceExternalizationHeadphonesLoudspeakersSensory integration

Identifiers

What OpenQuestion holds

Textmetadata
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.