Evidence map›Paper›PMID 39665100›Full record

ArticleRoyal Society open science2024

The effects of isolated game elements on adherence rates in food response inhibition training.

Alexander MacLellan, Charlotte R Pennington, Natalia Lawrence, Samuel J Westwood, Andrew Jones, Anna Slegrova, Beatrice Sung, Louise Parker, Luke Relph, Jessica O Miranda and 8 more

Abstract read
In one paragraph

Article in Royal Society open science, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

  1. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

18 authors.

Alexander MacLellanDepartment of Psychology, University of Bath, Bath BA2 7AY, UK.ORCID https://orcid.org/0000-0002-3927-3407
Charlotte R PenningtonSchool of Psychology, Aston University, Birmingham B4 7ET, UK.ORCID https://orcid.org/0000-0002-5259-642X
Natalia LawrenceDepartment of Psychology, University of Exeter, Exeter EX4 4QG, UK.
Samuel J WestwoodDepartment of Psychology, Kings College London, London WC2R 2LS, UK.
Andrew JonesSchool of Psychology, Liverpool John Moores University, Liverpool L2 2QP, UK.
Anna SlegrovaDepartment of Psychology, University of Bath, Bath BA2 7AY, UK.
Beatrice SungDepartment of Psychology, University of Bath, Bath BA2 7AY, UK.
Louise ParkerDepartment of Psychology, University of Bath, Bath BA2 7AY, UK.
Luke RelphDepartment of Psychology, University of Bath, Bath BA2 7AY, UK.
Jessica O MirandaDepartment of Psychology, University of Bath, Bath BA2 7AY, UK.
Maryam ShakeelSchool of Psychology, Aston University, Birmingham B4 7ET, UK.
Elizavet MoukaSchool of Psychology, Aston University, Birmingham B4 7ET, UK.
Charlotte LovejoyDepartment of Psychology, University of Exeter, Exeter EX4 4QG, UK.
Chaebin ChungDepartment of Psychology, University of Exeter, Exeter EX4 4QG, UK.
Sabela LashDepartment of Psychology, University of Exeter, Exeter EX4 4QG, UK.
Yusra SuhailDepartment of Psychology, Kings College London, London WC2R 2LS, UK.
Mehr NagDepartment of Psychology, Kings College London, London WC2R 2LS, UK.
Katherine S ButtonDepartment of Psychology, University of Bath, Bath BA2 7AY, UK.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Food response inhibition training (food-RIT) is found to aid weight loss and reduce snacking of foods high in sugar, salt and fat. However, these interventions suffer from a lack of adherence, with gamification proposed as a solution to increase engagement. The effect of gamification is unclear, however, with a lack of research investigating the effects of single game elements in improving adherence to interventions. This study investigates whether isolated game elements (social or feedback) improve adherence, engagement and effectiveness of food-RIT compared to a standard non-gamified intervention. Two hundred and fifty-two participants (169 female) were randomly assigned to either non-gamified F-RIT, a training gamified with feedback elements or a training gamified with social elements. Participants completed measures of snacking frequency and food evaluation before and after a 14-day training period, with adherence and motivation recorded during this time. There were no significant effects of adding either feedback or social gamification elements on training adherence, motivation or effectiveness. There was no meaningful support for adding isolated game elements to food-RIT to improve intervention adherence, raising questions about the magnitude of simple gamification effects. Future research may benefit from systematically assessing the combined effects of multiple gamification elements.

Indexed as

behaviour changecognitive trainingeating behaviourmHealthobesity

Identifiers

PMID39665100
PMCPMC11632368

What OpenQuestion holds

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LicenceCC BY
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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.