Evidence map›Paper›PMID 39648815›Full record

ArticleThe European journal of neuroscience2025

Visual information processing of 2D, virtual 3D and real-world objects marked by theta band responses: Visuospatial processing and cognitive load as a function of modality.

Joanna Kisker, Marike Johnsdorf, Merle Sagehorn, Thomas Hofmann, Thomas Gruber, Benjamin Schöne

Abstract read
In one paragraph

Article in The European journal of neuroscience, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 8 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
8citing papers in PubMed, 1 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

8 citing papers in PubMed, 1 synthesis or guideline pooled it.

  1. Pooled it
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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Joanna KiskerExperimental Psychology I, Institute of Psychology, Osnabrück University, Osnabrück, Germany.ORCID 0000-0002-5826-264X
Marike JohnsdorfExperimental Psychology I, Institute of Psychology, Osnabrück University, Osnabrück, Germany.ORCID 0000-0002-1231-7158
Merle SagehornExperimental Psychology I, Institute of Psychology, Osnabrück University, Osnabrück, Germany.ORCID 0000-0002-5295-9577
Thomas HofmannIndustrial Design, Engineering and Computer Science, University of Applied Sciences Osnabrück, Osnabrück, Germany.
Thomas GruberExperimental Psychology I, Institute of Psychology, Osnabrück University, Osnabrück, Germany.
Benjamin SchöneExperimental Psychology I, Institute of Psychology, Osnabrück University, Osnabrück, Germany.ORCID 0000-0001-7926-7426

Funding

MWK Niedersachsen and the Volkswagen Stiftung 11-76251-14-1/21
6 · The paper itself

Abstract

While pictures share global similarities with the real-world objects they depict, the latter have unique characteristics going beyond 2D representations. Due to its three-dimensional presentation mode, Virtual Reality (VR) is increasingly used to further approach real-world visual processing, yet it remains unresolved to what extent VR yields process comparable to real-world processes. Consequently, our study examined visuospatial processing by a triangular comparison of 2D objects, virtual 3D objects and real 3D objects. The theta band response (TBR) was analysed as an electrophysiological correlate of visual processing, allowing for the differentiation of predominantly stimulus-driven processes mirrored in the evoked response and internal, complex processing reflected in the induced response. Our results indicate that the differences between conditions driven by sensory features go beyond a binary division into 2D and 3D materials but are based on further sensory features: The evoked posterior TBR differentiated between all conditions but revealed fewer differences between processing of real-world and VR objects. Moreover, the induced midfrontal TBR indicated higher cognitive load for 2D objects compared to VR and real-world objects, while no difference between both latter conditions was revealed. In conclusion, our results demonstrate that the transferability of 2D- and VR-based findings to real-world processes depends to some degree on whether predominantly sensory stimulus features or higher cognitive processes are examined. Yet although VR and real-world processes are not to be equated based on our results, their comparison yielded fewer significant differences relative to the PC condition, advising the use of VR to examine visuospatial processing.

Indexed as

Theta RhythmVirtual RealityVisual PerceptionAdultCognitionElectroencephalographyFemaleHumansMalePhotic StimulationSpace PerceptionYoung Adult2Dneural oscillationsrealityvirtual realityvisuospatial processing

Identifiers

PMID39648815
PMCPMC11664642

What OpenQuestion holds

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LicenceCC BY
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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.