Evidence map›Paper›PMID 39642109›Full record

ArticlePloS one2024

Workout at a virtual gym: Surrounding avatar's motion speed and exercise intensity effect on the user's time perception.

Bingcheng Ke, Tzu-Yang Wang, Takaya Yuizono, Hideaki Kanai

Abstract read
In one paragraph

Article in PloS one, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

2 citing papers in PubMed.

  1. Article
  2. Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

4 authors.

Bingcheng KeGraduate School of Advanced Science and Technology, Japan Advance Institute of Science and Technology, Nomi, Ishikawa, Japan.
Tzu-Yang WangGraduate School of Advanced Science and Technology, Japan Advance Institute of Science and Technology, Nomi, Ishikawa, Japan.ORCID 0000-0002-2852-2164
Takaya YuizonoGraduate School of Advanced Science and Technology, Japan Advance Institute of Science and Technology, Nomi, Ishikawa, Japan.ORCID 0000-0002-9576-362X
Hideaki KanaiGraduate School of Advanced Science and Technology, Japan Advance Institute of Science and Technology, Nomi, Ishikawa, Japan.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

This study explored the relationship between surrounding avatars and time perception in a virtual reality (VR) gymnasium. Previous research has highlighted that motion speed and exercise intensity significantly influence time perception. In VR, time perception is shaped by various factors, such as an avatar's embodiment at different levels. However, the specific effects of the surrounding avatar on time perception in a VR gymnasium context remain unclear. Thus, this study focuses on two key attributes of the surrounding avatar: (1) motion speeds and (2) exercise intensity. Participants in a VR gymnasium either rode a stationary bike or sat on one while observing avatars performing exercises in the virtual environment(VE). They were then asked to estimate the duration judgment and the feeling of the passage of time for each task. The results revealed that when the surrounding avatars exercised at a faster motion speed, participants perceived the duration of time as longer and felt that time passed more quickly. Additionally, high-intensity exercise led participants to perceive the passage of time as faster.

Indexed as

ExerciseTime PerceptionVirtual RealityAdultAvatarFemaleHumansMaleMotionUser-Computer InterfaceYoung Adult

Identifiers

PMID39642109
PMCPMC11623563

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.