Evidence map›Paper›PMID 39625884›Full record

ArticlePloS one2024

Research on the relationship between virtual social interaction and the degree of loneliness based on algorithm matching technologies: A quantitative analysis on the SOUL APP-A virtual social software for strangers.

Linsha Liu

Abstract read
In one paragraph

Article in PloS one, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 3 papers.

0numbers the graph read from it
0cells of the map it votes in
3citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

3 citing papers in PubMed.

  1. Review
  2. Article
  3. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

1 author.

Linsha LiuSchool of Journalism and Communication, Chengdu Sport University, Chengdu, Sichuan, P.R. China.ORCID 0000-0002-7545-4176

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

This study examines the relationship between virtual social interaction and people's social behaviors and psychology using algorithm matching technologies and questionnaire surveys. The focus is on interpersonal communication on virtual social platforms. The findings indicate that engaging in virtual social networking is often accompanied by a high level of loneliness. Users who experience social anxiety in the real world tend to feel more lonely, and this loneliness is exacerbated by presenting an unreal version of oneself and having distrust in virtual social networking. Users with higher anxiety and loneliness levels are more likely to use the algorithm matching function of virtual social networking, engage in false self-presentation, and have less trust in the platform. Since the inherent flaws of virtual social networking cannot be eliminated solely through algorithm matching, a potential solution is to introduce more offline to online social functions for strangers. This exploration of actual matching on social platforms may help reduce users' loneliness.

Indexed as

AlgorithmsLonelinessSocial InteractionAdolescentAdultAnxietyFemaleHumansMaleMiddle AgedSocial NetworkingSoftwareSurveys and QuestionnairesYoung Adult

Identifiers

PMID39625884
PMCPMC11614230

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.